CN 中文版
CHAPTER 1: GENERAL RULES
The general rules list matters such as dress requirements, appeal procedures, and competition schedules that are not included in the competition rules but need to be agreed upon in the actual competition. The general rules vary in each match, such as the number of racks in single match and the order of break. The organizing committee reserves the right to determine and implement in accordance with the spirit of the general rules before the competition. Relatively speaking, the competition rules need to be strictly followed during the competition.
1. Competition rules
The competition rules shall not to be changed, unless permitted by the organizing committee. Written explanations for temporary changes to the rules should be announced at the pre-competition players’ meeting.
2. Dress requirements
The clothing of each player must meet the requirements of the competition and be clean and tidy. If the player is not sure whether his/her closing meets the requirements, he/she can confirm with the organizing committee before the match. The organizing committee has the final say on the clothing requirements. In special circumstances, the organizing committee may allow the player whose clothing does not meet the requirements to participate in the competition, such as lost checked luggage on flights or players with special physical conditions. Players may be disqualified from the competition because their costumes do not meet the requirements. If no specific requirements regarding clothing are announced before the competition, the following clothing requirements will be adopted by default.
All participants are required to wear the competition attire (upper garment) provided by the Organizing Committee, with shirts must be tucked into pants. Pants must be dark-colored, full-length trousers; footwear must be dark-colored leather shoes. Participants with non-compliant attire will be prohibited from competing.
3. Referee Regulations
3.1 A referee shall be
(a) The sole judge of the game, to make judgments on anything happened in the game;
(b) Responsible for enforcing the rules of the game and maintain the competition smoothly;
(c) The referee shall answer player’s questions about the objective facts and the rules of the game;
(d) While contrary to the principles of fair play happens, the referee has the right to postpone the game, this power also applies to the case of disputes;
(e) If the rules do not cover the special circumstances during the race, the referee can make judgments under the principles of fair play;
(f) If required, the referee can inform the shooter of object ball number or if the racks are closed;
(g) Clean any balls on the table in reasonable request; for game has time limitation for shooting, the cleaning ball time will be counted into the player’ s shooting time.
(h) To assist the players to take, or put back the rest and other auxiliary equipment when the player signal.
3.2 Referee cannot:
(a) Answer any questions unrelated to any rules;
(b) Prompt the shooting players potential fouls;
(c) Provide suggests and opinions that may affect the game;
3.3 If the referee did not notice a dispute, he/she can refer to the presence of scorers, other event staff or the audience in the best position to make a ruling.
4. Racking the Balls
In Golden Nine, a magic rack or triangle rack is used to rack the balls. At the beginning of a rack, all balls are placed in the holes in the magic rack or triangle rack and then set at the area of the ball. The requirement of racking the balls is to rack the balls quickly and tightly.The equipment to rack the balls is determined by the organizing committee. Racking balls is the responsibility of the referee, players cannot rack the balls on their own unless the organizing committee have explicitly requested.
5. Declaration of Frozen Balls
The referee should observe carefully and then announce if the object ball is oppressed to the cushion or if the cue ball oppressed to the object ball. The players could remind referee for a declaration of such cases. Players must give the referee enough time to make a ruling. In the time-limited game, the declaration time will not be counted into the shooting player’s time. If the referee does not make an announcement, it is considered that there is not a frozen ball.
6. Prevent external interference
The referee should avoid disturbing the match, such as from players at adjacent tables or spectators. If necessary, the match can be suspended or postponed. Interference can come from aspects such as body language or speech.
7. Force Majeure
If anything not listed in the rules occur in the game, the referee will make a judgment under the principle of fair competition, if necessary, a game may be moved to other tables with the position of the balls remaining original. If not, the referee could announce the round as an impasse.
8. Coach
Players are not allowed to receive guidance from their coaches during the matches. Players have the right to request a timeout to seek help from the coach, but the coach is not allowed to approach the playing table. If the referee believes that a coach has interfered with or affected the game, he/she may order the coach to stay away from the playing table.
9. Default acceptance of competition equipment
After the start of the match, players have no right to question the quality and authority of the equipment provided by the organizing committee. Any objections must be raised before the official start of the competition.
10. The use of equipment by players
The equipment used by players must comply with the regulations of the organizing committee regarding equipment. Generally, players are not allowed to use other new types of equipment in the competition. The equipment mentioned below is legal. If a player has any questions about a particular use of the equipment, he/she should ask the organizing committee before the match and receive a clear reply.
(a) Cue: Players are allowed to switch cues during the matches. Players can use the built-in or external cue extender to increase the length of the cue.
(b) Chalk: Players can use chalk to prevent the cue tip from slipping, and they can bring their own chalk, but the color of the chalk must match the color of the table.
(c) Cue bridge/spider: Players can use more than two types of cue bridge/spider simultaneously to support the club. Players can use their own cue bridges/spiders, but the cue bridges/spiders must comply with the regulations or be approved by the on-duty referee.
(d) Gloves: Players may use gloves that assist in holding the cue or the hand frame.
(e) Talcum powder: Prohibited.
11. Being Late
Players must arrive at the table within the specified time and be ready to start the match. If a player does not appear within the specified time, he/she shall be punished according to the punishment method agreed before the tournament. If both players are late, they will be punished according to their respective circumstances. For players who are repeatedly late, stricter punishment measures can be adopted by the organizing committee.
12. Order of break
The organizing committee has the right to determine the order of break. This competition adopt the winner breaks.
13. Non-shooter
When the shooter shoots on the table, non-shooter shall remain in the his/her designated seating area.
When a player needs to leave the playing area during a match (including between racks), he/she shall get permission from the referee. Leaving the area without permission is regarded as an unsportsmanlike conduct.
14. Time limited Shoot
Time limited shot is adopted in Golden Nine competition. Before the tournament, the organizing committee will clearly specify the time limit for each match and each shot, the time and frequency of extensions in a rack or match. Usually, the players’ shot time is 45 seconds or remade by the organizing committee. There will be a staff in the match (referee or off-site personnel) or special timing equipment to record the time. Usually, a reminder will be made when there are 10 seconds left, and the countdown will be counted when there are 5 seconds left. Timing begins when all the balls on the table are still and ends when the cue tip makes contact with the cue ball producing a shot. Each player can call an extension in each rack, and the extension is usually 30 seconds; if the shooting player does not shoot within the specified time, it will be regarded as a foul.
15. Timeout Between Racks
In addition to the regulations of the organizing committee, if there are special circumstances, players may apply for a timeout. Before a player executes the right of timeout, he/she must inform the referee of his/her intention and ensure the referee is aware of the fact and obtains the agree of the on-duty referee(this regulation can be re-agreed upon by the organizing committee before the competition). During the timeout, if a player has inappropriate behavior, he/she will be deprived of the timeout right.
Serious circumstances will be punished for violating sportsmanship. Players should apply for a timeout between racks, except in special circumstances. If a player experiences discomfort due to medication or other special circumstances, the organizing committee reserves the right to adjust the number and duration of timeout. When there is a situation that affects the fairness and smooth progress of the match, the referee must immediately take the measure of suspending the match until the situation disappears. I
f this situation occurs during a rack, the referee must ensure that the balls on the table remain as they were until the timeout ends, and the rack continues in the order of hitting the balls before the timeout. If the balls cannot be maintained due to objective reasons, the referee or the organizing committee has the right to inform the players at an appropriate time that the rack is invalid and a new rack will be started when the rack can proceed smoothly. In time-limited tie-breaking matches, players are not allowed to set timeouts on their own. The organizing committee will set official timeouts based on the actual situation.
16. Improper behaviors
The player refuses to play a rack or intentionally or continuously improper behaviors according to the judgment of the referee, including continuous waste of time and the behavior being warned in accordance with Article 18 of this chapter or ungentlemanly, the referee shall immediately warn the player that refusing to improve this improper behavior will result in the loss of the match.
17. Penalties Unsportsmanlike Conduct
The penalties for violation of sportsmanship in the competition rules and general rules gives the organizing committee appropriate discretionary space. The basis of penalties can consider the following aspects: the player’s previous behavior, prior warning, the severity of the behavior, and whether it is emphasized at the pre-event players meeting. In addition, the level of the tournament can also be considered, because in addition to superior skills, proper behaviors are also necessary qualities for an excellent player.
18. Appeal Rules
If a player has any matters that need to be judged, he/she should first communicate with the referee, who will make the most appropriate decision. If he/she has any objection to the decision, he/she can appeal to the chief referee and then to the organizing committee. In a formal competition, the decision made by the event director (the organizing committee) is a final and decisive determination. Before each appeal, the player needs to pay an appeal fee. If the appeal fails, the appeal fee will not be refunded. The specific amount of the appeal fee should be clearly stated in the event order book or at the pre-event players’ meeting. The
same player can only file an appeal on the same issue once. If he/she files an appeal on the same issue for the second time, this action will be regarded as an unsportsmanlike conduct and subject to corresponding penalties.
CHAPTER 2: COMPETITION RULES
1. Player’s Obligations
It’s players’ obligation to be in the know with all the rules and regulations of the game. Should there be any changes to the rules and regulations, the Organizing Committee should deliver the latest changes timely. But it is still the main obligation of the player.
2. Competition System
(a) Golden Nine adopts a scoring system. use a cue ball and object balls from No. 1 to 9. Players shall hit the object ball on the table in order of number from smallest to largest. Every match calculates the points through break-and-runs, table-runs, victories, and fouls. Break and run – 10 points; Table run – 7 points; Victory – 4 points; Foul – opponent 1 points
Break-and-run: The breaker completes a break-and-run
Table-run: The following conditions count as table-run:
a. When a ball is made in the break, and the breaker makes a combination shot on the 9-ball during his inning;
b. When the No.1 and No.9 ball are still on the table, any incoming player runs out the table (excluding a combination shot at the 9-ball);
c. Pocketing the No.9 ball when breaking, which is also called a golden break;
Victory: other ways of winning except above situation.
Foul: Once a player commits a foul, the opponent will be awarded 1 point in the 1st and 2nd time. A total of three fouls in a rack will be regarded as the loss of the ongoing rack, and the opponent will be awarded 2 points on the third foul. Note: Intentional fouls are forbidden. first intentional foul will be regarded as the loss of ongoing rack, and the opponent will be awarded 10 points and second intentional foul will be regarded as the loss of whole match.
(b) Male players over 14 years old (including) will play eight golden nine for male players under 14 years old and all female players(these two types of players are referred to as the latter). That is, the latter pocketing No. 8 ball is regarded as a victory. If No. 8 ball is not on the table at this time, the No.9 ball must be hit. If the rack will be break-and-run or table-run, at this time after scoring the No.8 ball (not counted as a victory) , the latter must hit the No.9 ball, and pocketing the 9 ball is seen as successful, otherwise the opponent will continue to hit.
Note: this article will be adjusted and chosen by the organizing committee according to the event features.
(c) Tie play will happen between male players under the age of 14, between male players under the age of 14 and female players, and between all female players.
(d) If the scheduled number of sets are completed or the match time expires with a tied score, both sides will play an additional set as a tiebreaker.
3. Equipment
(a) Table: The inner edge dimension is 2540×1260mm (allowable error +/-9mm), and the height from the ground to the cushion top is 800mm – 850mm.
(b) Cue: No shorter than 101.6cm. The materials and shapes used for production must comply with the standards of the Duya Legends Golden Nine Tour
(c) Ball: Diameter is 57.15mm (allowable error +/-0.05mm), and weight is 156g-170g.
(d) Footspot: the spot on the vertical center line of the table 635 mm away from the top cushion .
(e) Head string: A straight line parallel and 635mm away from to the bottom cushion, and intersecting the left and right side cushion.
(f) Break zone: the cue ball can be placed at any position between the head string and the bottom cushion.
4. Racking the Balls
The object balls are placed in a diamond shape. The 1-ball is placed on the footspot, 9-ball in the middle and 2-ball at the bottom. Other balls are racked randomly and stick to each other.
Generally, a magic rack or triangle rack is used to rack the balls. At the beginning of a rack, all balls are placed in the holes in the magic rack or triangle rack and then set at the area of the ball. The requirement of racking the balls is to rack the balls quickly and tightly. The equipment to rack the balls is determined by the organizing committee. Racking balls is the responsibility of the referee, players cannot rack the balls on their own unless the organizing committee have explicitly requested. Note: the footspot is the spot 635 mm away from the top cushion on the vertical center line of the table.
5. Lag
The lag is the first shot of the match to determine the order of play. The player who wins the lag will get the break option. The referee puts two cue balls behind the head string, and two players shoot two balls against the top cushion(the short cushion close to the footspot) at about the same time and make the cue ball bounce back. The player whose ball is closest to the bottom cushion(the short cushion close to the head string) will win the lag.
An illegal lag or a non-winning lag means that the ball player shoot:
(a) crosses the vertical axis of the table into the
opponent’s area;
(b) doesn’t hit the top cushion;
(c) hits the top cushion more than once;
(d) is pocketed or off the table;
(e) hits the side cushions or remains at the corner pocket and crosses the edge line of bottom cushion.
If any of the following occurs (the lag is invalid), the players re-lag:
(a) A player hits the ball significantly later than his/her opponent (the ball shot by one player has already touched the top cushion and the other player has not yet shot);
(b) The referee cannot determine which ball is closer to the bottom cushion after the ball is stationary;
(c) Both players commit the illegal lag.
6. Break
6.1 Legal break
First ball hit during breaking shall be No.1 ball, and the cue ball can be any position between head string and bottom cushion. If gravity center of cue ball crosses the head string and then a player breaks, he/she will be warned for the first time, and regarded as a foul committed for the second time.
A legal break shall meet the “balls across the head string four times” requirement as following: the head string is crossed 4 times by half part or more of object balls (the cue ball is not included); or one ball is pocketed and the head string is crossed 3 times; or two balls are pocketed and the head string is crossed twice; or three balls are pocketed and the head string is crossed once; or four or more object balls are pocketed. The object balls crossing the head string and pocketed will be regarded as across 2 times.
If the break shot fails to meet this requirement, it is regarded as a “loss of chance”. The incoming player has the option of:
opponent.
(b) Re-racking and breaking by himself/herself or the opponent.
(c) the incoming player has 45 seconds to decide and make the decision, no extension is available.
Note: If a non-intentional low-force break foul occurs, resulting in no four object balls touching the cushion, it will be regarded as a break foul. At this point, the opponent can choose to continue to play with a ball-in-hand or re-break.
6.2 Illegal Break
No.1 ball not the first ball to hit or pocketing the cue ball when breaking will be regarded as the foul committed. In this case, the opponent gets 1 point and a ball-in-hand to continue to shoot.
6.3 Pocket No.9 ball when breaking
(a) If no fouls and loss of chance occurs, the breaker will win as a table-run;
(b) If a foul occurs, No.9 ball will reset on the footspot, and the opponent will continue to shoot with a ball-in-hand.
(c) If a loss of chance occurs, the player will be regarded as committing a loss of chance and see more in 6.1.
7. Resetting the ball
When it is necessary to reset the ball on the table, the referee should do his/her best to put the relevant balls back to where they should be. If there is an obstructing ball that prevents resetting, the resetting ball should be placed on the longitudinal axis between the footspot and the top cushion without touching other balls, and as close as possible to the footspot. If the entire line between the footspot and the top cushion is covered by other balls, the resetting ball should be placed on the longitudinal axis of the table as close as possible to the foot spot. The players must accept the position determined by the referee.
8. Ball-in-hand
When a player commits a foul(except break fouls), the opponent can place the cue ball any position on the table and shoot in any direction and he/she can continue to move the cue ball before shooting. He/she can use any part of cue to move cue ball but cannot have the forward shot.
9. Call Shot(Designated Ball and Pocket)
Players don’t need to call shot (designate both the object ball and target pocket), including No.9ball and spotting ball.
10. Shot
10.1 Cue ball shall hit the object ball with smallest number on the table. After cue ball hitting the object ball, if there is no ball pocketed, at least one ball must hit the cushion(including cue ball).
10.2 After shooting, unpocketed object ball and cue ball must stay on the table. Other object balls(except No.9 ball) off the table is regarded as a reasonable disappearance and won’t be resetting; No.9 ball need resetting if it is off the table.
10.3 During the shooting (including before and after the shot), other than the cue tip, the shooter’s any part of the body (including clothing and hair) and equipment (including the cue stick, rack, chalk, etc.) shall not touch any ball on the table.
10.4 In one shot, the cue tip shall not touch the cue ball twice and more. Penalty for violating the above rule: the opponent will have a ball-in-hand. All fouls need calling before the next shot, otherwise no foul is deemed to have been committed.
10.5 Double hit/touching ball
When shooting, the cue touching the cue ball more than once is regarded as a foul. When the cue ball is close to the object ball, the cue touches cue ball and cue ball hits the object ball, if the cue tip hasn’t left the cue ball, this shot is regarded as a foul. If the cue ball is close to the object ball and the cue ball after being hit only grazed the object ball, this shot is presumed as not commit the mentioned foul.
10.6 Push shot
It is a foul to prolong tip-to-cue-ball contact beyond that seen in normal shots. In other words, the tip shall hit the cue ball instead of pushing the cue ball.
11. Hit simultaneously
If cue ball almost moves the legal object ball and an illegal object ball, and it is hard to judge which ball being hit first, it is regarded as the legal object ball being hit first.
12. The ball moves on its own
A ball may move by itself after it seems to be stationary. This might be due to minor defects in the ball or
the table. Players will not be punished for the ball moving by itself. This is regarded as a normal situation
in the competition, unless the situation causes the ball pocketed. After such a situation occurs, the ball that pockets by itself needs to be reset in its original position as much as possible. If a ball is pocketed due to its own movement during a player’s shot and this pocketing phenomenon affects the result of the shot, the referee should reset the balls on the table and allow the player to shoot again. If the ball remains almost stationary or already stationary while sliding towards the pocket, but falls into the pocket by itself within 3 seconds, it is a valid pocketing.
13. Stick shot
13.1 When the cue ball is in contact with a legal target ball on the table, the shooting direction has no limit. If the shot does not make the target ball move, the target ball is not regarded as being hit. If the shot makes the object ball move, the shot is not regarded as a double hit/touching ball, but the shot shall be obvious. If the shot becomes a obvious push shot, it is regarded as a foul.
13.2 When the target ball is in contact to the cushion, before the target ball being hit, if no ball legally hits the cushion, the target ball shall hit the cushion twice or another ball (including the cue ball) hit the cushion or there is a ball pocketed.
Penalty for violating the above rules: the opponent will have a ball-in-hand.
14. Jump Shot
14.1 Players can hit the cue ball to jump over other object balls and legally hit the object balls of his/her own group.
14.2 When jump shot, the player can only hit an area of more than half of the cue ball’s surface with the cue tip.
Penalty for violating the above rules: the opponent will have a ball-in-hand.
15. Fouls
If the shooter commits a foul, the opponent gets a ball-in-hand.
The following are the common fouls in the competition:
(a) The cue ball is pocketed or off the table;
(b) The cue ball hits illegal object balls first;
(c) Shoot before balls on the table are completely stationary;
(d) Shooters hit the ball with both feet off the floor at the same time
(e) The object ball stays off the table;
(f) Touch the balls illegally;
(g) Double hit/touching ball;
(h) Push shot;
(i) Mobile phones and headphones are prohibited in the competition area; no recording, audio transmission, photography, or video equipment is allowed in the competition area; smoking is strictly forbidden in the competition area. Violation of any of the above rules will result in a loss for the first offense and disqualification from the entire match for the second offense.@Summer Zheng ;
(j) Others.
16. Intentional fouls
Intentional fouls are regarded as an unsportsmanlike conduct. An intentional foul in a match is regarded as a loss of the rack(the opponent will get 10 points) for the first time, and a loss of the entire match for the second time.
17. Stalemate
If the referee observes that no progress is being made towards a conclusion, he/she will suggest re-breaking. But if any player reject it, the referee will permit match continuing. Generally the referee will announce his/her decision after three more turns for each player or depending on his/her judgement. Then, if the referee determines that there is still no progress, he/she will declare a stalemate and restart the rack again. At same time:
(a) The original breaking player shall continue to break;
(b) The original shooting order shall not change;
(c) Loss of chance in this rack won’t be recorded;
(d) Fouls of both players in this rack won’t be recorded.
18. Non-player interference
If non-player interference occurs during the competition and affects the result of a certain shot, the referee should place all relevant balls back to their original positions and have the player shoot again. If this interference does not affect the result of the shot, the referee only needs to reset the disturbed ball and the game
continues. If the ball can no longer be reset back to its original position, this rack is declared a stalemate.
19. Abstention and conceding defeat
For a rack or a match, a player can only make the decision of abstention and conceding defeat when it is his/her turn to shoot. When it is not the player’s turn to shoot, if he/she makes this decision, it is regarded as an unsportsmanlike conduct.
20. Unsportsmanlike Conduct
Generally, the normal penalty for unsportsmanlike conduct may be imposed depending on the referee’s judgment of the conduct. Among other penalties possible are a warning; a standard-foul penalty; loss of a rack, set or match; ejection from the competition possibly with forfeiture of all prizes, trophies and standings points. In a word, the normal penalty for unsportsmanlike conduct should be fit the competition spirits. Unsportsmanlike conduct is any intentional behavior that brings disrepute to the sport or which disrupts or changes the competition to the extent that it cannot be played fairly. It includes
(a) distracting the opponent;
(b) changing the position of the balls in play other than by a shot;
(c) playing a shot by intentionally miscuing;
(d) continuing to play after a foul has been called or play has been suspended;
(e) practicing during a match;
(f) marking the table;
(g) delay of the match intentionally;
(h) using equipment inappropriately;
(i) saving the ball for opponent;
(j) Improper words and deeds (swearing, hitting the table, throwing the cue);
(k) other inappropriate behaviors considered.
The final interpretation right of this rule belongs to Duya Golden Nine Organizing Committee.
This version of the rules referred to the WPA and nine-ball rules as well as the rules of Chinese Billiards rules, and solicited opinions from professional players, semi-professional players, representatives of billiard clubs, referees and a large number of billiards enthusiasts from all walks of life. The purpose of revising the rules is to promote the development of Chinese Golden Nine better, enhance the entertainment, smoothness, fairness and competitiveness of Golden Nine events, and enable this sport to go global more quickly.
We will constantly improve the rules gradually along with the development of this sport. Hope to receive everyone’s suggestions, understanding and support!
Duya Golden Nine Organizing Committee
April 18th, 2025
獨牙傳奇中式九球標準規則
第一章 通则
通則列明了諸如服裝規定、申訴程序、賽程安排等未包含在比賽規則中,但在實際比賽中需要約定的事宜。通則內容在每次比賽中都不同,例如單局數、開球順序等。比賽組委會有權根據通則精神在賽前確定並依此執行。相對而言,比賽規則需要在比賽過程中嚴格執行。
1. 比賽規則
比賽規則不允許隨意更改,除非得到賽事委員會許可,規則臨時變動的書面解釋應在賽前運動員會議中公佈。
2. 選手服裝要求
每位選手的服裝必須符合比賽要求且整潔乾淨。如果選手不確定自己的服裝是否符合要求,可以在賽前向賽事競賽組確認。賽事組委會對服裝要求有最終決定權。特殊情況時,賽事委員會可以允許服裝不符合要求的選手參加比賽,例如航班托運行李遺失、選手特殊身體狀況等情況。選手可能會因為服裝未達要求而被取消比賽資格。如果在比賽前沒有宣布關於服裝的具體要求,則默認採用下列服裝要求。
所有參賽者上裝需著組委會發放參賽服裝,上衣必須束在褲子裡。褲子的顏色為深色長褲;鞋子必須是深色皮鞋;選手服裝不合格者,禁止參賽。
3.裁判守則
3.1 裁判應:
(a) 是一場比賽的唯一裁決者,對比賽中所發生的一切作出判決;
(b) 負責執行比賽規則並維持比賽順利進行;
(c) 裁判應回答選手提出的與比賽有關的客觀事實及與比賽規則相關的問題;
(d) 裁判有違公平競賽原則(或爭議)時,裁判有權延後比賽進程;
(e) 若規則未涵蓋比賽過程中出現的特殊情況,裁判可在公平競賽原則下對該狀況作出判決;
(f) 如被要求,可以告知擊球選手目標球的號碼或球局是否關閉;
(g)在合理要求下清潔任何檯面上的球,在限時出桿的比賽中裁判擦球時間記在選手出桿時間內;
(h)在選手示意的情況下協助選手拿出或放回架桿等輔助設備。
3.2 裁判不應:
(a) 回答任何與規則無關的問題;
(b) 提示擊球選手該次擊球可能會出現的犯規;
(c) 提供足以影響賽事的建議和意見;
3.3 如果裁判沒能注意到某爭議情況,他可以參考在場的記分員,其他賽事工作人員,工作場地攝錄設備或看台中所處最佳位置觀眾的意見後作出裁決。
4. 球的擺放
在中式九球比賽中通常使用擺球紙或三角架擺球。當球局開始,擺球紙或三腳架放在置球區,所有的球被放置在擺球紙或三角架的框內然後被擺放在置球區。擺球的要求是確保快速、緊貼的將球擺放好。比賽使用何種器械擺球由賽事組委會決定。擺球是裁判的職責,球員不能自行擺球,除非賽事組委會有明確要求。
5. 貼庫球以及貼球的宣告
裁判應在目標球可能貼庫或貼主球的情況下認真觀察並作出宣告,選手可以在必要情況下提醒裁判對此類情況作出宣告。選手必須給予裁判充足的時間作出判定,在限時出桿的比賽中裁判員觀察目標球是否相貼或貼庫的時間不應算在選手的出桿時間內。若裁判沒有作出宣告,則算沒有貼庫或貼球。
6. 防止外在幹擾
裁判應避免比賽受到干擾,例如來自鄰桌選手或觀眾的干擾,如有必要比賽可因此暫停或延後。幹擾可以是來自肢體或語言等方面。
7. 不可抗拒因素
比賽中可能會出現規則未列出且無法預料的情況。當此情況出現時,裁判會在公平競賽的原則下作出判決,必要時一局比賽可能會被移至另一張球檯進行,球的位置無法復位時裁判宣布該局比賽為僵局。
8. 教練
比賽中不允許選手接受教練的指導。選手有權請求暫停以向教練獲取幫助,但教練不得接近比賽檯面。如果裁判認為教練幹擾或影響了比賽,可命令該教練遠離比賽球檯。
9. 對比賽器材的預設接受
在比賽開始後,球員無權置疑比賽主辦單位所提供器材的品質及權威性。相關異議必須在比賽正式開始前提出。
10. 選手對器材的使用
選手使用的器材必須符合賽事委員會對器材的規定。
通常來說,選手們不可以在比賽中使用其它新式器材。以下提及的器材是合法的。若選手對器材某一特殊的用途有疑問,應在比賽前詢問賽事組委會並明確答覆。
(a) 球桿:允許選手在比賽期間調換球桿,選手可以使用內建的或外接的球桿延長器以增加球桿的長度。
(b) 巧粉:選手可以使用巧粉以防止桿頭打滑,並且可以自備巧粉,但巧粉的顏色需與台尼顏色匹配。
(c) 架桿:選手可以同時使用超過兩種以上架桿來支撐球桿。選手可以使用自己的架桿,但該架桿必須符合規定或獲得當值裁判認可。
(d) 手套:選手可以使用幫助握桿或手架的手套。
(e) 滑石粉:禁止使用滑石粉。
11. 遲到
選手必須在規定的比賽時間內到達球檯並準備開始比賽。若選手在規定時間未出現,則依照賽前約定的處罰辦法處罰。如果兩名選手都遲到,則根據各自情況分別給予相應處罰。對於反覆遲到的選手,賽會可採取更嚴格的處罰辦法。
12. 開球順序
賽事組委會有權決定開球順序。本次比賽採勝方開球製。
13. 非打擊選手
當擊球選手在場上進行比賽時,非擊球選手應停留在其指定座椅區。當選手在比賽期間(包括局與局之間)需要離開比賽區域,他必須得到裁判的允許。如果在未經裁判允許的情況下離開比賽區域,此舉將被視為違背體育精神的行為。
14. 限時擊球
中式九球比賽中採用限時擊球的比賽方式。賽前賽事組委會會對每場比賽限時或對每一次擊球限制時間,單局或單場延時的時間以及次數作出明確規定,通常選手的擊球時間為45秒或由賽事組委會重新約定。比賽中會有一名工作人員(裁判或場外專職人員)或專門的計時設備進行記時,通常會在剩下10秒時作出一次提醒,剩下5秒時倒數讀秒。計時從檯面上所有球靜止開始,結束於桿頭接觸主球產生一次擊打。每位選手每局可叫一次延時,延時時間為30秒;如擊球選手在規定時間內沒有出桿,便為犯規。
15. 局間暫停
除了賽事組委會規定外,如有特殊情況,選手可提出暫停申請。球員執行暫停權力前必須告訴裁判他的意圖,並且確定裁判意識到該事實並獲得當值裁判員同意。 (此項
規定可由賽事組委會在賽前重新約定)暫停期間選手如有不妥行為舉止,他將被剝奪暫停權力。劇情嚴重者將會因違反體育精神而受到處罰。選手申請暫停應該在局與局之間,特殊情況除外。選手若因藥物原因等特殊狀況出現不適,賽事委員會可調整暫停次數及時間。當出現影響比賽公平、順利進行的情況時,裁判需第一時間作出暫停比賽的舉措,直到該情況消失為止。如果該情況發生在一局比賽過程中,裁判必須保證檯面上的球局保持原狀,直到暫停結束,比賽依照暫停前的擊球順序繼續。如客觀原因造成球局無法被保持原狀,裁判或賽事組委會有權在適當的時候告知選手此局作廢,待比賽能順利進行時重新開始新的一局球。在限時搶局的比賽中選手不可以自主暫停,賽事組委會會根據實際情況設定官方暫停。
16. 不當行為
拒絕進行一局比賽,或其言行依裁判的判斷有故意或持續的不妥,包括持續浪費時間且被依照本章第18條所警告或者有非紳士的舉動,裁判應警告他如不改善此舉的話將被判輸掉該場比賽。
17.違反體育精神行為的處罰
比賽規則和通則中對於違反體育精神行為的處罰給組委會適當的自由量裁的處理空間。判罰的依據可以考慮以下這些面向:選手之前的行為表現、事先的警告、行為的嚴重性以及賽前運動員會議上是否強調等。此外,比賽的等級也可以作為考慮因素,因為一名優秀的運動員除了具有高超的球技之外,得體的言行也是必備的素質。 18. 申訴規則 若選手有需要裁定的事宜,首先應與裁判溝通,裁判會作出最適當的判定。如果選手對裁決有異議,可以向裁判長隨後是賽事組委會進行申訴。在正規比賽中,賽事總監 (委員會) 的裁決是有最終決定性的判定。申訴者在每次申訴前需要繳交申訴費,如果申訴失敗申訴費不被退還,申訴費的具體金額需在賽事秩序冊或賽前運動員會議上明確。同一名選手就相同問題只能提出一次申訴,如果他就同一個問題第二次提出申訴,該舉動將會被視為違背體育精神的行為並受到相應處罰。
第二章 比賽規則
1. 選手的責任
選手有責任了解所有與比賽相關的規則,條例及賽程等。賽事組委會盡量將相關資訊準確及時的傳達給選手,但這仍是選手的主要責任。
2. 比賽方式
(a)中式九球比賽採用得分制,使用母球和1號至9號目標球,球員依號碼順序由小至大擊打檯面上的目標球。單場比賽以「大金」、「小金」、「普勝」「犯規得分」等來計算得分。每局完成「大金」 者得10分,完成「小金」者得7分,普通單局勝利者得4分;球員在比賽過程中,發生犯規行為對手得1分。
大金:開球方完成開球清台;
小金:(以下三種情況屬於完成「小金」);
(1)開球進球的情況下,開球方在不間斷的清台過程中傳進9號球;
(2)非開球時,檯面上有1號球和9號球的情況下,任何一方球員完成清台(傳進9號球不算);
(3)開球9號球進袋;
普勝:其它贏得單局比賽的情況均算作普通勝利。
犯規得分:球員在比賽過程中,第一次和第二次犯規,每次對手得1分。如球員一局累積三次犯規,第三次犯規對手得2分,本局結束。註:本次比賽禁止故意犯規,第一次故意犯規給對手加10分並且判負當局,第二次故意犯規判負整場比賽。
(b)14歲(含)以上男子選手遇14 歲以下男子選手及所有女子選手(這兩類選手簡稱:後者)打8金9。即:普勝打進8號球即為勝利,若此時8號球不在檯面上,則必須擊打9號球;若當局為金(大金或小金)的情況,此時打進8號球後(做普勝)必須擊打9號球,9號球打進即為打金成功,否則由對手繼續擊打。
註:本條款可由組委會依賽事特色進行調整選擇
(c)14 歲以下男子選手之間、14 歲以下男子選手及女子選手之間、所有女子選手之間平打。
(d)比賽打滿既定局數或比賽時間到出現平分,雙方重新比球,加賽一局。
3. 器材
(a)球檯:內沿尺寸2540×1260mm(允許誤差+/-9mm),從地面到庫邊頂部高度為800mm—850mm。
(b)球桿:不短於101.6cm,製作材料及形狀須符合獨牙傳奇中式九球巡迴賽的標準。
(c)球:直徑57.15mm(允許誤差+/-0.05mm),重量156g-170g。
(d)置球點:球檯縱向中線上距頂庫635mm的點。
(e)開球線:平行於球檯底庫,距底庫635mm ,並與左右兩邊庫相交的直線。
(f)開球區:母球放置在開球線至底庫區間的任意位置。
4. 擺放球
目標球被排列成菱形,1號球位於球堆最前端並被置於置球點上,9號球被置於中間,2號球置於底部,其它球隨機擺放,但所有球必須彼此相貼。
在比賽中通常使用擺球紙或三角架擺球。當球局開始,擺球紙或三腳架放在置球區,所有的球被放置在擺球紙或三角架的框內然後被擺放在置球區。擺球的要求是確保快速、緊貼的將球擺放好。比賽使用何種器械擺球由賽事方決定。擺球是裁判的職責,球員不能自行擺球,除非賽事方有明確要求。註:球檯縱向中線上距頂庫635mm的點為置球點
5. 比球
比球是比賽中用來決定開球順序的第一次擊球。比球獲勝的選手獲得開球選擇權。 裁判會將兩顆球分別放置在開球線後,兩名選手在大約同一時間擊球並使其接觸頂庫(靠近置球點一側的短庫)後返回,球停止時更靠近底庫(靠近開球線一側的短庫)的一方獲得比球勝利。
一次非法比球或不能獲得勝利的比球是指,選手擊出的球:
(a) 越過球檯縱軸線進入對手區域;
(b) 未碰頂庫;
(c) 接觸頂庫超過一次;
(d) 球入袋或離開檯面;
(e) 接觸兩側庫邊或停留在角袋袋口並且已越過底庫邊線。
若出現下列情況(比球無效),選手重新比球:
(a) 一名選手明顯晚於對手擊球 (一方選手擊出的球已經碰觸頂庫而另一方選手還沒有出桿);
(b) 裁判在球靜止後無法判斷哪一顆球更接近底庫;
(c) 雙方都出現非法比球。
6. 開球
6.1 合法開球
開球時首先擊打的是1號球,開球母球位置為開球線至底庫區間的任意位置。如母球的重心位置越過開球線開球,則第一次給予提醒,第二次開球後判犯規。
所有選手合法開球需滿足「四球過線」。 「四球過線」如下:開球時有四顆目標球次(不包括主球)二分之一以上(含)經過開球線,或者有一顆球進袋且三顆球次經過開球線,或者有二顆球進袋且二顆球次經過開球線,或者有三顆球進袋且一顆球被開球
未達過線規定的開球視為失機(失去機會),此時對方選手可選擇:
(a)接受現有檯面所有球的位置由自己或開球方繼續擊打;
(b)由自己或開球方重新開球;
(c)「開球失機」對方選手選擇繼續擊打或重新開球的時間為45秒,此時沒有延時的機會。 規定:非故意小力量開球犯規,導致沒有四顆目標球碰觸庫邊,依照開球犯規判罰,此時對手可選擇自由球繼續擊打或重新開球。
6.2 非法開球
開球時首先擊打的不是1號球或白球落袋或離開檯面屬於非法開球,判犯規,此時對方選手可以選擇全場自由球繼續擊打。
6.3 開球時9號球入袋
(a)如無犯規、無開球失機發生,則判開球方小金勝;
(b)如有犯規發生,則9號球復位至置球點,對方選手可選擇全場自由球繼續擊打;
(c)如有開球失機發生,則依開球失機判罰,詳見6.1。
7. 重置球
當有必要重新將球放置於檯面時,裁判應盡其所能把相關的球放回它們應該在的位置上。如有障礙球使得該動作無法執行,重置球應該在不碰觸其他球的前提下被放置在置球點與頂庫之間的縱軸線上,且盡量靠近置球點。如果整個置球點與頂庫之間的置球線都被其他球覆蓋,重置球應被放置於盡可能接近置球點的球檯縱軸線上。選手必須接受裁判所判斷的位置。
8. 自由擊球權
當選手犯規時(開球犯規除外),對手可將主球放置在比賽檯面上的任意位置向任意方向擊球,並可以在執行擊球動作前繼續移動主球。選手可以使用球桿的任一部位移動主球,但不得有向前的擊球動作。
9. 指球定袋
所有球無需指球定袋,包括9號球、點球。
10. 擊球
10.1 主球首先擊打的目標球必須是檯面上最小號碼的目標球,主球擊打到目標球後,若沒有目標球入袋,須至少有1顆球碰觸庫邊(含主球)。
10.2 選手擊球後,未入袋的目標球和主球必須停留在檯面上。如有除9號球以外的其他目標球停在檯面外均被視為合理消失,不再重置於檯面;若9號球停留在檯面外則需要重置9號球。
10.3 擊球過程中(包括出桿前後),擊球者身體任何部位(包括服飾、毛髮)、器材(包括桿身、架桿、巧克等) 均不得碰觸檯面上的任何球
10.4 在一次擊打過程中,桿頭不能碰觸主球兩次以上(含兩次)。違反以上規則的處罰:對方獲自由擊球權。所有犯規行為必須在下一出桿前做出判決,否則視為未發生任何犯規行為。
10.5 連擊:如果球桿在擊球時碰觸母球超過一次,即為犯規。如果母球十分接近目標球,桿頭接觸母球,母球擊打到目標球時,皮頭還沒有離開母球,該擊球即為犯規。如果母球十分接近目標球,而選手出桿僅僅輕輕擦到了目標球,該擊球即被認定為未觸犯之前所提及的犯規。
10.6 推桿: 出桿時不得延長桿頭以增加與母球的接觸距離而形成顯而易見的推桿,否則為犯規。換言之,桿頭作用於母球的動作應該是瞬間的“擊”,而不是一小段時間的“推”。
11.同時擊中
如主球在一瞬間幾乎同時引發一顆合法目標球和一顆非法目標球移動,如果難以判斷先擊中哪顆球時,該情況被假設為合法目標球先被擊中。
12. 球自行移動
一顆球在看起來已經靜止後可能出現自行移動,這可能是因為球或球檯有微小的缺陷,選手不會因球自行移動而受到任何處罰。在比賽中這被視為正常情況,除非該情況導致了球入袋,出現該情況後自行移動入袋的球需要被盡可能放回原位。如果選手的一次擊球過程中有球因自行移動而入袋,並且該入袋現象影響到這次擊球的結果,裁判應復原檯面並讓選手重新擊球。若球在滑向袋口時停留在袋口幾乎靜止或已經靜止,但是在3秒鐘之內又自行落入袋中,該進球為有效進球。
13. 貼球
13.1主球與檯面上某合法目標球相貼時,選手出桿方向沒有限制,若擊打並沒有使得該目標球直接移動,則不
算此刻該目標球已經被擊中,若使得該目標球直接移動,則不算作連擊,但擊打動作必須明顯,如出桿形成顯而易見的推桿既為犯規。
13.2目標球與庫邊相貼時,該目標球被撞擊前,“如球局沒有完成過合法撞庫”,則該目標球被撞擊後須離開庫邊後再次碰觸庫邊或有其他球(包括主球)碰庫邊或有球入袋。違反以上規則的處罰:對方獲自由擊球權。
14. 跳球
14.1選手可擊打主球跳躍過其它目標球,且合法擊中自己球組的目標球。
14.2 跳球時,擊球者只能用桿頭擊中主球球面1/2以上的區域。
違反以上規則的處罰:對方獲自由擊球權。
15. 犯規
如果一名選手出現一次犯規,他的對手獲得自由擊球權。 以下為比賽中的一般犯規:
(a) 主球入袋或離開球檯;
(b) 主球先接觸非法目標球;
(c) 檯面上有球尚未完全靜止時擊球;
(d) 選手擊球瞬間雙腳同時離地;
(e) 目標球停在檯面外;
(f) 非法碰觸球;
(g) 連擊;
(h) 推桿;
(i) 禁止攜帶手機、耳機進入賽場;禁止在賽場放置任何錄音、傳音、攝影、攝影等設備;比賽場地禁止吸煙,違反以上任何一條,第一次判負當局,第二次直接判負整場;
(j) 其他犯規行為
16.故意犯規
故意犯規被視為違反體育精神的行為。一場比賽中若選手故意犯規,第一次判負一局,對手+10分,第二次判負整場比賽。
17.僵局
如果裁判判斷發生僵局或可能發生僵局時,他應提議選手重新開球。但如果有選手拒絕,裁判將允許比賽持續一段時間,一般而言,裁判會讓雙方再各出三桿或依其判斷而另作決定。此後如僵持局面仍未打開,裁判將宣布
(a) 由原開球選手重新開球;
(b) 原擊球順序不改變;
(c) 該局開球失機不被記錄;
(d) 該局犯規得分不記錄。
18.非選手幹擾
比賽過程中如果有非選手幹擾發生並且影響到某次擊球結果,裁判應將所有相關的球放置回原來的位置,由該選手重新擊球。如果這次幹擾對擊球結果沒有造成影響,裁判僅需重新放置受到干擾的球,而比賽繼續進行。若球已無法被放置回原來的位置,此局即判為僵局。
19.棄權與認輸
對於一局或一場比賽,選手只可以在輪到他擊球時才能提出棄權或認輸決定;在未輪到該選手擊球時,他提出棄權或認輸,視為違背體育精神的行為。
20.違背運動精神的行為
通常來說對違反體育精神行為的罰則裁判可透過他對選手犯規行為的判斷而進行調整。這些罰則可以是一次警告,一次標準犯規的罰則,輸掉該局、輪或比賽,取消比賽資格或可能取消名次,獎章,獎金和排名積分等。總之,對於違反體育精神的行為,裁判應當作出合乎比賽精神的判罰。違背體育精神的行為是指任何蓄意玷污體育精神,破壞或改變公平競賽原則的行為。這包括,
(a) 幹擾對手;
(b) 未以擊球方式而隨便移動球的位置;
(c) 故意打出滑桿;
(d) 裁判宣判一次犯規或宣判比賽延時後繼續擊球;
(e) 比賽期間練球;
(f) 在球檯上做記號;
(g) 故意延後比賽;
(h) 不恰當地使用器材;
(i) 為對手免球;
(j) 不當言行(說髒話,敲擊檯面,摔桿);
(h) 其他不當行為。
本規則最終解釋權屬獨牙中式九球競賽組委會。
此版本規則參考了WPA美式八球、九球規則以及中式撞球規則,徵求了部分職業運動員、半職業運動員、球房代表、裁判代表及社會各界廣大台球愛好者的意見。修繕規則的目的是為了更好地推動中式九球運動的發展,提高中式九球賽事的觀賞性、流暢性、公平性、競技性,使這項運動更快的走向世界。我們會不斷地隨著這項運動的發展逐漸改善規則。希望能夠得到大家的建議、體諒與支持!
獨牙中式九球競賽組委會
2024年06月21日
限時賽規則
1.關於比賽時間限定
每場比賽總計A分鐘(賽事委員會有權決定是否包含裁判擺球時間);每桿限時45秒內出桿,每位選手每局可叫延時1次,延時時長30秒。 裁判員應在以下時間點內對比賽選手做出提醒:
(a)比賽時間到達總時間的1/2時;
(b)距離比賽結束還剩5分鐘時;
(c)距離比賽結束還剩1分鐘時;
(d)比賽結束還剩10秒時,5秒時裁判倒數讀秒5、4、3、2、1、0比賽結束。
2、開球與開球權
比球確定開球選擇權;開球時選手的出桿時間限時30秒,開球期間,選手無延時權利。
3.關於故意犯規
整場比賽中,選手禁止故意犯規,第一次故意犯規判負一局;第二次故意犯規,對手本場比賽獲勝。
4、關於暫停
每10局一次官方暫停,暫停時間5分鐘(或10分鐘),如遲到判負一局,無極特殊情況,選手不可申請暫停,暫停時間不計入整場比賽A分鐘內。 (此項規定可由賽事委員會在賽前重新約定)
5.關於爭議
整場比賽中,出現爭議佔用的時間,不計入A分鐘內。
6.關於有違體育精神行為的處罰
幹擾對手包括:在對手擊球時故意發出聲響、故意在擊球選手對面做幹擾動作、故意在比賽期間與對手或觀眾過多的交流等行為。消極比賽包括:在對手比分領先時放棄比賽或不認真對待比賽,給對手免球、故意拖延時間、在未經裁判允許的情況下離開比賽區域、在對手沒有完全擊入本方所有球時即認輸、自暴自棄等行為。
選手涉嫌幹擾對手、消極比賽等行為,第一次警告,第二次判負一局,第三次判負全場或取消本屆比賽資格,選手如出現情節特別嚴重的「不妥行為」如嚴重不尊重(甚至侮辱等)對手及裁判員等行為,裁判員有權直接判負一局(或直接判負全場罰款),並上報案可能對其進行禁報案),並上報案可能對其進行禁賽等報案)。