Rules of Heyball 喬氏盃中式八球大師賽標準規則2025版

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CHAPTER Ⅰ: General Principles

These general principles list the items that are not included in the rules of the Heyball, but need to be agreed upon during actual competitions. including dress code, appeal procedures, and event scheduling. The contents of general principles vary from one event to another, covering aspects like the number of frames in a match and order of the break. The organizing committee has the authority to finalize and enforce these details in accordance with the spirit of the General Regulations prior to the event. Relatively, the competition rules must be strictly adhered to throughout the course of the match.

1. Competition Rules

The competition rules are not allowed to be altered arbitrarily. Unless permission is granted by the event organizing committee, any temporary changes to the rules must be accompanied by a written explanation, which should be announced at the pre-event athletes’ meeting.

2. Dress CodeP

layer’s attire must comply with the competition requirements and be neat and clean. If a player is unsure whether their attire meets the requirements, he/she can confirm with the organizing committee before the match. The organizing committee has the final say on dress code. In special circumstances, the organizing committee may allow players whose attire does not meet the requirements to play, such as in cases of lost checked baggage due to flight issues or special physical conditions of the players. Players may be disqualified from the match if their attire does not meet the requirements. If no specific attire requirements are announced prior to the event, the following default attire requirements will apply:

All participating players (regardless of gender) must wear a waistcoat, a solid-colored long-sleeved shirt (black or white is recommended), and a bow tie. The shirt must be tucked into pants. The pants must be black trousers (suit pants or formal business style, jeans are not allowed); shoes must be black leather shoes (solid color).

3. Code of Conduct for Referees

3.1 The referee shall:(a) Be the sole arbiter of a match and make judgments on all occurrences during the match;
(b) Be responsible for enforcing the competition rules and ensuring the smooth progress of the match;
(c) Answer players’ questions regarding objective facts related to the match and the competition rules;
(d) Have the authority to postpone the match in case of a breach of the principle of fair play (or when a dispute arises);
(e) Make judgments based on the principle of fair play in cases where the rules do not cover;
(f) If requested, inform the shooting player of the number of the object ball or whether the table is closed;
(g) Clean any ball on the table upon reasonable request. In time-limited matches, the time taken by the referee to clean the ball shall be counted towards the player’s shot time;
(h) Assist players in taking or putting back auxiliary equipment such as mechanical bridge upon their request.

3.2 The referee shall not:

(a) Answer any questions unrelated to the rules;
(b) Hint to the shooting player about potential fouls on that shot;
(c) Provide suggests and opinions that could influence the outcome of the match;

3.3 If referee fails to notice a controversial situation, he/she may make judgements after consulting with the scorer, other event staff, recording equipment on site, or spectators in the best viewing position.

4. Racking of Balls

The organizing committee shall decide which equipment to use for racking the balls. When using a triangle rack, the first two rows of three balls each should be tightly racked, and the last three rows should be racked as tightly as possible. If other equipment is used, specific arrangements shall be made separately. Racking the balls is the responsibility of the referee, and players are not allowed to rack the balls themselves unless explicitly required by the organizing committee.

5. Declaration of Frozen Balls

The referee shall carefully observe and announce when the object ball is frozen to the cushion or cue ball. Players may remind the referee to make such announcements if necessary. Players must give the referee sufficient time to make a judgment. In time-limited matches, the time taken by the referee to observe whether the object ball is frozen or not shall not be counted towards the player’s shot time. If the referee does not make an announcement, it shall be considered that the ball is not frozen to the cushion or cue ball.

6. Preventing External Interference

The referee shall prevent interference during the match, such as interference from players at adjacent tables or audience. If necessary, the match may be suspended or postponed due to such interference. Interference can be physical or verbal.

7. Force Majeure

Unforeseen situations that are not listed in the rules may arise during the match. In such cases, the referee shall make a judgment based on the principle of fair play. If necessary, a match may be moved to another table, and if the positions of the balls cannot be restored, the referee shall declare the match a stalemate.

8. Coaching

Players are not allowed to receive coaching during the match. If referee considers that a coach is interfering with or affecting the match, he/she may order the coach to stay away from the table.

9. Acceptance of the Equipment

After the match has started, players have no right to question the quality or authority of the equipment provided by the organizer. Any objections must be raised before the match.

10. Players’ Use of Equipment

The equipment used by players must comply with the regulations set by the organizing committee. Generally, players are not allowed to use other new types of equipment during the match. The following mentioned equipment is legal. If players have doubts about a specific use of the equipment, they should inquire with the organizing committee before the match and obtain a clear answer.
(a) Cues: Players are allowed to switch cues during the match and may use built-in or external cue extensions to increase the length of the cue.
(b) Chalk: Players may use chalk to prevent the cue tip from slipping and may bring their own chalk, but the color of the chalk must match the color of the table cloth. If the player’s chalk leaves obvious marks on the table that interfere with their shots, the referee may require the player to change the chalk.
(c) Bridges: Players may use more than two types of bridges to support the cue. Players may use their own bridges, but they must comply with the regulations or be approved by the on-duty referee.
(d) Gloves: Players may use gloves to help grip the cue or hand bridge.
(e) Talcum powder: Players are allowed to use talcum powder in reasonable amounts as deemed by the referee.

11. Lateness

Players must arrive at the table and be ready to start the match within the specified match time. If a player fails to appear within the specified time, he/she shall be penalized according to the pre-match agreed-upon penalty measures. If both players are late, they shall be penalized accordingly based on their individual circumstances. For players who are repeatedly late, the organizing committee may impose stricter penalties.

12. Order of Break: Lagging for the first break shot. Then winner of the last rack breaks.

13. Non-shooting Player

When the shooting player is playing by the table, the non-shooting player shall stay in their designated seat area. When a player needs to leave the competition area during the match (including between racks), he/she must obtain the permission of the referee. Leaving the competition area without the referee’s permission will be considered unsportsmanlike conduct.

14. Time-limited shot

Time-limited shots are often used in Heyball matches. Before the match, the organizing committee will specify the time limit for each match or for each shot, as well as the duration and number of extensions allowed per rack or match. Typically, players are given 45 seconds per shot, or a different time limit may be set by the organizing committee. During the match, a staff member (referee or off-table official) or a specialized timing device will keep track of the time. Usually, a reminder will be given when 10 seconds remain, and a countdown will start when 5 seconds remain. Timing begins when all balls on the table come are still and ends when the cue tip contacts the cue ball to make a shot. Each player may call for one extension per rack, usually 30 seconds. If the shooting player fails to take a shot within the specified time, it will be considered a foul.

15. Timeout

In addition to the regulations of the organizing committee, players can apply for timeout under special circumstances. The player must inform the referee of his intention before applying for a timeout, and confirm that the referee is aware of the fact and obtains the consent of the referee on duty (This rule may be re-agreed upon by the organizing committee before the event.). During the timeout, if a player has any improper behavior, he/she will be deprived of the right to applying for timeout. In severe cases, he/she may be penalized for unsportsmanlike conduct. The player’s application for timeout should be between racks, except under special circumstances. If a player experiences discomfort due to medication or other special reasons, the organizing committee can adjust the number and time of timeout. When a situation arises that affects the fairness and smooth progress of the match, the referee must immediately suspend the match until the situation is resolved. If the situation occurs during a frame, the referee must ensure that the ball positions on the table remain unchanged until the timeout ends, and the match will continue in the order of play before the timeout. If the pattern cannot be maintained due to objective reasons, the referee or organizing committee has the right to inform the players that the ongoing rack is invalid at an appropriate time and restart a new rack when the match can proceed smoothly. Players are not allowed to take voluntary timeouts during the match. The organizing committee will set official timeouts based on the actual situation. Official timeouts are usually given after every eight racks, with a duration of 5 or 10 minutes depending on the venue conditions. (This rule may be re-agreed upon by the organizing committee before the event.)

16. Misconduct

If a player refuses to play a rack, or if his/her words or actions, in the judgment of the referee, are intentionally or persistently inappropriate, including continuously wasting time and having been warned under Article 18 of this chapter for exhibiting improper behavior, the referee shall warn the player that failure to improve his/her conduct will result in loss of the match.

17. Penalties for Unsportsmanlike Conduct

The competition rules and general principals provide the organizing committee with appropriate discretion in penalizing unsportsmanlike conduct. The basis for penalties may consider the following aspects: the player’s previous behavior, prior warnings, the severity of the conduct, and whether it was emphasized during the pre-event players’ meeting. Additionally, the level of the match may also be taken into account, as a top athlete should not only possess superb skills but also demonstrate appropriate behavior.

18. Appeal Rules

If a player needs to appeal, he/she should first communicate with the referee, who will make the most appropriate decision. If the player has any objection to the result, he/she can appeal to the chief referee and then to the organizing committee. In regular events, the decision of the event director (organizing committee) is final. The player needs to pay the appeal fee for each appeal. If the appeal fails, the appeal fee will not be returned, and the specific amount of the appeal fee shall be clearly stated in the event regulations or during the pre-event players’ meeting. The same player can only appeal once on the same issue. If he appeals a second time on the same issue, it will be considered unsportsmanlike conduct and subject to appropriate penalties.

CHAPTER : RULES OF HEYBALL

1. Player’s Responsibilities

Players are responsible for understanding all rules, regulations, and schedules related to the event. While the organizing committee will strive to convey relevant information accurately and promptly to the players, this remains the primary responsibility of the players.

2. Method of PlayHeyball matches use object balls numbered 1 to 15 and a cue ball. If one player chooses the object balls numbered 1 to 7 (solids), the other player must choose the object balls numbered 9 to 15 (stripes). A player wins the rack by first pocketing all of his/her own group of object balls and then legally pocketing the 8-ball.

3. Equipment

(a) Table: inner dimensions is 2540mm x 1260mm(+/-9mm), and the height from the ground to the top of the cushion shall be 800mm to 850mm;

(b) Cues: Not shorter than 101.6cm, and its material and shape shall comply with the standards of the World Heyball Masters;

(c) Balls: Diameter 57.15mm(+/-0.05mm), weight 156g-170g;

(d) Foot spot: A point on the longitudinal centerline of the table, 635mm from the top cushion;

(e) Head string: A line parallel to the bottom cushion of the table, 635mm from the bottom cushion, and intersecting the left and right side cushions.

4. Racking Balls

Rack the object balls in a triangle, with the apex ball placed on the “foot spot.” The 8-ball should be positioned at the center of the triangle. Place one solid ball and one stripe ball at each end of the base of the triangle, and other solid and stripe balls should be separated as far as possible.

 

Both players may inspect the rack of the balls to ensure compliance with the rules and may request corrections. When using a triangle rack, the first two rows of three balls must be tightly racked, and the remaining balls should be racked as closely as possible (this rule may be re-agreed upon by the organizing committee before the match).

5. Lag for Break

Lag is the first shot of the match and determines order of break. The player who wins the lag chooses who will break first. The referee will place a ball on each side of the table behind the head string. The two players shoot the balls at approximately the same time, making them to contact the top cushion (the short cushion near the foot spot) and return. The player whose ball comes to rest closer to the bottom cushion (the short cushion near the head string) wins the lag.

An illegal lag or a lag that does not result in a win occurs when a player’s ball:

(a) crosses the longitudinal axis of the table and enters the opponent’s area;
(b) fails to contact the top cushion;
(c) contacts the top cushion more than once;
(d) is pocketed or driven off the table;
(f) contacts the side cushions or rests at the mouth of a corner pocket and has passed nose of the bottom cushion.

If any of the following situations occur, the players shall re-lag:

(a) one player shoots the ball significantly later than the opponent (the ball shoot by one player has already contacted the top cushion while the other player has not yet taken the shot);
(b) the referee cannot determine which ball has stopped closer to the bottom cushion; or(c) both lags are bad.

6. Break shot

(a) The break shot must be a forceful one; soft breaks are prohibited. If the referee determines that a player intentionally breaks softly, the first offense will result in a warning, the second in a loss of a rack, the third in a loss of the match;
(b) An obviously soft break that results in fewer than four object balls contacting the cushions will be considered an intentional foul, resulting in a loss of a rack;
(c) Intentionally not breaking or miscue will be considered an intentional foul, resulting in a loss of a rack;
(d) An unintentional soft break that results in fewer than four object balls contacting the cushions allows the opposing player to choose to accept the pattern and continue playing, or to have the balls re-racked and either himself or the breaker to break again, with no ball in hand behind the head string;
(e) The cue ball must be placed behind the head string, at any position within it. If more than half of the cue ball crosses the head string, the first offense will result in a reminder, and the second offense after the break will result in a foul.
(f) For a break shot foul, the opposing player may choose a ball in hand behind the head string, or to have the balls re-racked and break himself, or to have the balls re-racked and have the opponent break. (This clause may be adjusted by the organizing committee based on the characteristics of the event.)
(g) If the 8-ball is pocketed during the break shot without any fouls occurring, the breaker may choose to reset the 8-ball to the foot spot and continue playing, or to break again. If a foul occurs, the opposing player may choose to reset the 8-ball to the foot spot, take a ball in hand behind the head string, or have the balls re-racked and break himself, or have the balls re-racked and have the opponent break.
(h) If an unintentional miscue during the break shot results in the cue ball not contacting the rack, the opposing player may only choose to break himself or have the breaker break again, with no ball in hand behind the headstring.

7. Re-spotting Balls

When necessary for balls to be re-spotted, the referee will re-spot balls to their original positions to the best of his/her ability. If an obstructing ball prevents this from being done, the ball to be re-spotted shall be placed on the longitudinal axis between the foot spot and top cushion, as close to the foot spot as possible without touching any other balls. If the entire line between the foot spot and top cushion is covered by other balls, the ball to be re-spotted shall be placed as close to the foot spot as possible on the longitudinal axis of the table. The player must accept the position as determined by the referee.

8. Ball in Hand Behind the Head String

When the player breaking fouls, the opponent may choose to take a ball in hand behind the head string. In this case, the cue ball must be placed behind the head string, (with the center of the cue ball behind the head string), and the player cannot directly shoot at an object ball that is also behind the head string. However, the player may first shoot the cue ball past the head string and then have it return to contact an object ball behind the head string. If all legal object balls are behind the head string, the player may request the referee to re-spot the legal object ball closest to the head string at the foot spot. If two or more legal object balls are equidistant from the head string, the player may specify which ball to re-spot. An object ball that is precisely on the head string can be shot directly.

9. Ball in Hand

When the cue ball is in hand, the shooter may place the cue ball anywhere on the playing surface and may continue to move the cue ball until he executes a shot. Players may use any part of the cue stick to move the cue ball, including the tip, but not with a forward stroke motion. For break shots, placement of the cue ball is restricted to the area behind the head string.When a player fouls (except for a break shot foul), the opponent may place the cue ball anywhere on the table and shoot in any direction, and may continue to move the cue ball before executing the shot. The player may use the non-tip part of the cue to move the cue ball; touching the cue ball with the tip constitutes a foul.

10. Open Table

An open table refers to a situation in the match where the ownership of the two groups of balls has not yet been determined.

10.1  The table is immediately open after the break shot. When the table is open, a player may legally pocket any object ball except the 8-ball first. However, if the cue ball contacts the 8-ball first, it is a foul. If all solids or stripes are pocketed after the break shot, the table is considered open; the two players can only choose to pocket the remaining group of balls first until the ownership of the group is legally determined and the table is closed.

10.2  When the table is open, any object balls illegally pocketed (except the 8-ball) are not necessary to be taken out.

10.3  The ownership of the ball group is not determined by the break shot. Regardless of whether any balls are pocketed during the break shot, the table is open. The ownership of the ball group is determined by the player who legally pockets a ball from one of the groups first after the break shot, after which the table is closed.

10.4  When the table is open, if the cue ball legally contacts two balls of different groups simultaneously, and both balls or balls of both groups are pocketed, the player may choose to continue playing with balls of either group. Regardless of whether the next shot results in a pocket, the next player can only choose to play with balls of the other group.

11. Call Your Shot – No Need

There is NO NEED to call your shot / designate a pocket, even for the 8-ball or the shootout. Flukes are allowed.

12. Playing Shots

12.1 Ball Grouping: When the table is open, if the first ball shot or a ball from the same group as the first ball shot is pocketed, the grouping is complete, and those balls become the player’s subsequent legal object balls, and the table is closed. After the table is closed, when a player takes a shot, the cue ball must first contact a ball from the chosen group. If all the balls from the player’s group have been pocketed, the cue ball must first contact the 8-ball.

12.2 After the cue ball contacts an object ball, if no object ball is pocketed, at least one ball (including the cue ball) must contact a cushion.

12.3 After a player takes a shot, the non-pocketed object balls and the cue ball must remain on the table. If any object ball (excluding the 8-ball) stops outside the table, it is considered a legal disappearance and is not re-spotted on the table.

12.4 During the shot (including before and after the stroke), no part of the shooter’s body (including clothing, hair), or equipment (including the cue shaft, bridge, chalk, etc.) except the tip of the cue may touch any ball on the table.

12.5 During a single stroke, the tip of the cue may not touch the cue ball more than once. Penalty for violating the this rule: the opponent gets a ball in hand. All fouls must be called before the next shot; otherwise, they are considered not to have occurred.

12.6 Double Hit: If the cue stick touches the cue ball more than once during the shot, it is a foul. If the cue ball is very close to the object ball, and the tip contacts the cue ball, and the cue ball contacts the object ball before the tip leaves the cue ball, the shot is a foul. If the cue ball is very close to the object ball, and the player’s stroke only lightly grazes the object ball, the shot is presumed not to have committed the previously mentioned foul.

12.7 Pushing: During the stroke, the cue tip must not be extended to increase the contact distance with the cue ball, forming an obvious push shot, otherwise it is a foul. In other words, the action of the cue tip on the cue ball should be an instantaneous “strike,” not a “push” over a period of time.

12.8 During the shot, if either the cue ball or the object ball rolls onto the cushion and returns to the table without touching any object, it is considered a legal shot. However, if it touches any object before returning to the table, or if the ball remains on the cushion, it is considered an illegal shot.

12.9 When a player receives handicap, he/she should remind the referee, and the referee should remove the handicapped object ball before the player continues playing. If the player continues playing before the referee removes the handicapped object ball, it is a foul.

13. Cue Ball Contacting Legal & Illegal Balls Simultaneously

If the cue ball causes a legal object ball and an illegal object ball to move almost simultaneously in an instant, and it is difficult to determine which ball was hit first, the situation is assumed to be that the legal object ball was hit first.

14. Balls Settling

A ball may settle slightly after it appears to have stopped, possibly due to slight imperfections in the ball or the table. This is considered a normal occurrence during the match, unless it results in a ball being pocketed. In such a case, the ball that dropped into the pocket by itself should be re-spotted as close to its original position as possible. If a ball is pocketed due to moving by itself during a player’s shot, and this pocketing affects the outcome of the shot, the referee should restore the table and allow the player to take the shot again. If a ball comes to rest almost motionless or is already motionless at the mouth of a pocket but then falls into the pocket within 3 seconds by itself, the pocketing is considered valid.

15. Frozen Balls

15.1 When the cue ball is frozen to a legal object ball on the table, there is no limit on the direction of the player’s shot. If the shot does not make the object ball move directly, it is not considered that the object ball has been hit at the moment. If the object ball moves directly, it is not considered as a double hit, but the action of the shot must be obvious. If it is obviously a push hit, it is a foul.

15.2 When an object ball is frozen to a cushion, before it is struck, “if the table has not completed a legal cushion contact,” the object ball must leave the cushion after being struck and then contact a cushion again, or have another ball (including the cue ball) contact a cushion, or have a ball pocketed. Penalty for violating this rule: the opponent gets a ball in hand.

16. Jump Shot

16.1 A player may strike the cue ball to jump over other object balls and legally hit an object ball from their own group.

16.2 When jumping the cue ball, the player must strike the cue ball on upper half of its surface with the tip of the cue.

Penalty for violating the above rule: the opponent gets a ball in hand.

16.3 If the player strikes the cue ball on lower half of its surface, or the cue ball jumps due to a miscue or other reasons, if it jumps over obstacle balls, it is considered an illegal jump shot. If it does not jump over an obstacle ball and legally hits an object ball from his/her own group, it is considered a legal shot.

17. Fouls

If a player commits a foul, the opponent gets a ball in hand. The following are general fouls in matches:

(a) The cue ball is scratched or off the table;(b) The cue ball first contacts an illegal object ball;
(c) Striking the cue ball when any ball on the table has not completely come to rest;
(d) Both feet of the player leave the ground simultaneously at the moment of striking the ball;
(e) An object ball comes to rest off the table;
(f) Illegally touching the balls;
(g) Double hit;
(h) Push shot – It is a foul to prolong tip-to-cue-ball contact beyond that seen in normal shots;
(i) Bad play behind the head string;
(j) Shoot with only one hand;(k) Place auxiliary equipment such as external cue extenders or bridges to shoot the ball on the table; (l) Mobile devices such as mobile phones make a noise, and the first time will be considered as a foul, and loss of the ongoing rack thereafter.

18. Intentional FoulsIntentional fouls are considered unsportsmanlike conduct. If a player intentionally fouls during a match, he/she will lose the ongoing rack for the first offense and the entire match for the second offense.

19. Ball Group ConfusionAfter the table is closed, if a player wrongly hits the other group balls, the foul must be pronounced before the next shot. When any player or a referee realizes that the groups are wrongly played, the rack should stop at once, and re-rack.

20. Loss of RackThe player loses if he/she:

(a) Pockets the 8-ball while committing a foul (except during the break shot);
(b) Pockets the 8 ball on his last shot before the 8 ball;(c) Drives the 8 ball off the table;
(d) Pockets the 8 ball before his group is cleared
(e) As long as the 8 ball stays on the table, there can only be fouls. However, if the 8 ball is not on the table, it will be loss of a rack.

21. Stalemate

If the referee judges that a stalemate has occurred or is likely to occur, he/she should propose that the players re-rack and break. However, if any player refuses, the referee will allow the rack to continue for a period of time. Generally, the referee will allow each player to take three more shots or make another decision based on their judgment. If the stalemate is still not broken after that, the referee will declare a stalemate and re-rack the balls to restart the rack, with the following conditions:
(a) The original breaking player will break again;
(b) The original shooting order will remain unchanged.

22. Outside Interference

When outside interference occurs during a shot that has an effect on the outcome of that shot, the referee will restore the balls to the positions they had before the shot, and the shot will be re-played. If the interference had no effect on the shot, the referee will restore the disturbed balls and match will continue. If the balls cannot be restored to their original positions, the situation is handled like a stalemate.

23. Concession

For a rack or a match, players are prohibited from conceding a ball to their opponent or forfeiting. Such behavior is considered unsportsmanlike conduct.

24. Unsportsmanlike Conduct

Generally, the penalties for unsportsmanlike conduct can be adjusted by the referee based on their judgment of the player’s fouls. These penalties can range from a warning, a standard foul penalty, losing the rack, round, or match, disqualification from the event, or possible forfeiture of rankings, medals, prize money, and ranking points, etc. In short, for unsportsmanlike conduct, the referee should make a judgment that aligns with the spirit of the event. Unsportsmanlike conduct refers to any intentional act that tarnishes the spirit of sportsmanship, undermines, or alters the principles of fair play. This includes:

(a) distracting the opponent;
(b) changing the position of the balls in play other than by a shot;
(c) intentionally miscuing;
(d) continuing to play after a foul has been called or play has been suspended;
(e) practicing during the match;
(f) marking the table;
(g) intentionally delaying the match;
(h) improperly using equipment;
(i) conceding a ball to the opponent;
(j) inappropriate behavior (swearing, knocking on the table, throwing the cue, etc.).

The final interpretation of these rules belongs to the Organizing Committee of JOY Heyball Masters.

This version of the rules draws from the WPA American Eight-Ball, Nine-Ball, and Ten-Ball rules, as well as the CBSA Heyball rules draft, and has solicited opinions from professional athletes, semi-professional athletes, pool hall representatives, referee representatives, and a wide range of billiards enthusiasts from all walks of life. The purpose of revising the rules is to better promote the development of Heyball, enhance the aesthetic appeal, fluency, fairness, and competitiveness of Heyball tournaments, and enable this sport to reach the international stage more quickly. We will continue to gradually improve the rules as the sport develops. We hope to receive everyone’s suggestions, understanding, and support.

Organizing Committee of JOY Heyball Masters.
7 March 2025

JOY World Masters Logo__Heyball_ball only_w275

乔氏杯中式八球大师赛标准规则2025版

第一章通则

通则列明了诸如着装要求、申诉程序、赛程安排等未包含在比赛规则中,但又在实际比赛中需要约定的事宜。通则内容在每次比赛中都不同,例如单场局数、开球顺序等。比赛组委会有权根据通则精神在赛前确定并依此执行。相对而言,比赛规则需要在比赛过程中严格执行。

1.比赛规则

比赛规则不允许被随意更改,除非得到赛事组委会许可,对规则临时变动的书面解释应在赛前运动员会议中公布。

2.选手服装要求

每位选手的服装必须符合比赛要求并且整洁干净。如果选手不确定自己的服装是否符合要求,可以在赛前向赛事竞赛组确认。赛事组委会对服装要求有最终决定权。特殊情况时,赛事组委会可以允许服装不符合要求的选手参加比赛,例如航班托运行李遗失、选手特殊身体状况等情况。选手可能会因为服装未达要求而被取消比赛资格。如果在比赛前没有宣布关于服装的具体要求,则默认采用下列服装要求。

所有参赛选手(无论男、女)必须穿着马甲、单色长袖衬衫(建议黑色或白色),佩带领结或者领花,上衣必须束在裤子里。裤子的颜色为黑色长裤(西裤或正式商务风格,牛仔面料不可以);鞋子必须是黑色皮鞋(单色)。

3.裁判守则

3.1 裁判应:

(a) 是一场比赛的唯一裁决者,对比赛中所发生的一切作出判决;

(b) 负责执行比赛规则并维持比赛顺利进行;

(c) 裁判应当回答选手提出的与比赛有关的客观事实以及与比赛规则相关的问题;

(d) 在有违公平竞赛原则(或出现争议)时,裁判有权推迟比赛进程;

(e) 如果规则没有涵盖比赛过程中出现的特殊情况,裁判可以在公平竞赛原则下对该状况作出判决;

(f) 如果被要求,可以告知击球选手目标球的号码或者球局是否关闭;

(g) 在合理要求下清洁任何台面上的球,在限时出杆的比赛中裁判员擦球时间记在选手出杆时间内;

(h) 在选手示意的情况下协助选手拿出或放回架杆等辅助设备。

3.2 裁判不应:

(a) 回答任何与规则无关的问题;

(b) 提示击球选手该次击球可能会出现的犯规;

(c) 提供足以影响赛事的建议和意见;

3.3 如果裁判没能注意到某争议情况,他可以参考在场的记分员,其他赛事工作人员,工作场地摄录设备或看台中所处最佳位置观众的意见后作出裁决。

4.球的摆放

比赛中使用哪种器材摆放球堆由组委会决定。用三脚架摆球,应保证前两排的三颗球紧密相贴,后三排尽量摆放紧密;如使用其他器材,另行约定。摆球是裁判的职责,球员不能自行摆球,除非赛事组委会有明确要求。

5.贴库球以及贴球的宣告

裁判应在目标球可能贴库或贴主球的情况下认真观察并作出宣告,选手可以在必要情况下提醒裁判对此类情况作出宣告。选手必须给予裁判充足的时间作出判定,在限时出杆的比赛中裁判员观察目标球是否相贴或贴库的时间不应算在选手的出杆时间内。若裁判没有做出宣告,则算作没有贴库或贴球。

6.防止外界干扰

裁判应避免比赛受到干扰,例如来自邻桌选手或观众的干扰,如有必要比赛可因此暂停或推迟。干扰可以是来自肢体或语言等方面。

7.不可抗拒因素

比赛中可能会出现规则未列出且无法预料的情况。出现此情况时,裁判会在公平竞赛的原则下作出判决,必要时一局比赛可能会被移至另一张球台进行,球的位置无法复位时裁判宣布该局比赛为僵局。

8.教练

比赛中不允许选手接受教练的指导。如果裁判认为一名教练干扰或影响了比赛,可责令该教练远离比赛球台。

9.对比赛器材的默认接受

在比赛开始后,球员无权置疑比赛组织者所提供器材的质量及权威性。相关异议必须在比赛正式开始前提出。

10.选手对器材的使用

选手使用的器材必须符合赛事组委会对器材的规定。通常来说,选手们不可以在比赛中使用其它新式器材。以下提及的器材是合法的。如果一名选手对器材的某一特殊用途有疑问,应当在比赛前询问赛事组委会并得到明确答复。

(a) 球杆:允许选手在比赛期间调换球杆,选手可以使用内置的或外接的球杆延长器以增加球杆的长度。

(b) 巧克粉:选手可以使用巧粉以防止杆头打滑,并且可以自带巧粉,但巧粉的颜色需与台尼颜色匹配。如果选手的巧克在台面上会留下明显的痕迹,对选手击球造成干扰,裁判员可以要求该选手更换巧克。

(c) 架杆:选手可以同时使用超过两种以上架杆来支撑球杆。选手可以使用自己的架杆,但该架杆必须符合规定或得到当值裁判认可。

(d) 手套:选手可以使用帮助握杆或手架的手套。

(e) 滑石粉:在裁判认为合理用量的情况下允许选手使用滑石粉。

11迟到

选手必须在规定的比赛时间内到达球台并准备开始比赛。如果一名选手在规定时间未出现,则依照赛前约定的处罚办法处罚。如果两名选手均迟到,则根据各自情况分别给予相应处罚。对于反复迟到的选手,赛会可采用更严格的处罚办法。

12.开球顺序

赛事组委会有权决定开球顺序。例如,由胜方开球或轮流开球。

13.非击球选手

当击球选手在场上进行比赛时,非击球选手应停留在其指定座椅区。当选手在比赛期间(包括局与局之间)需要离开比赛区域,他必须得到裁判的允许。如果在未经裁判允许的情况下离开比赛区域,此举将被视为违背体育精神的行为。

14.限时击球

中式八球比赛中经常采用限时击球的比赛方式。赛前赛事组委会会对每场比赛限时或者对每一次击球限制时间,单局或单场延时的时间以及次数作出明确规定,通常选手的击球时间为45秒或由赛事组委会重新约定。比赛中会有一名工作人员(裁判或场外专职人员)或专门的计时设备进行记时,通常会在剩下10秒时作出一次提醒,剩下5秒时倒计时读秒。计时从台面上所有球静止开始,结束于杆头接触主球产生一次击打。每名选手每局可叫一次延时,延时时间通常为30秒;如击球选手在规定时间内没有出杆,便为犯规。

15.局间暂停

除了赛事组委会规定外,如有特殊情况,选手可提出暂停申请。球员执行暂停权力前必须告诉裁判他的意图,并且确定裁判意识到该事实并获得当值裁判员同意。(此项规定可由赛事组委会在赛前重新约定)暂停期间选手如有不妥行为举止,他将被剥夺暂停权力。情节严重者将会因违反体育精神而受到处罚。选手申请暂停应该在局与局之间,特殊情况除外。选手如果因为药物原因等特殊情况出现不适,赛事组委会可调整暂停次数及时间。当出现影响比赛公平、顺利进行的情况时,裁判需第一时间作出暂停比赛的举措,直到该情况消失为止。如果该情况发生在一局比赛过程中,裁判必须保证台面上的球局保持原状,直到暂停结束,比赛依照暂停前的击球顺序继续。如客观原因造成球局无法被保持原状,裁判或赛事组委会有权在适当的时候告知选手此局作废,待比赛能顺利进行时重新开始新的一局球。在比赛中选手不可以自主暂停,赛事组委会会根据实际情况设定官方暂停。官方暂停通常是打满八局后,根据场地情况给与5分钟或者10分钟暂停(此项规定可由赛事组委会在赛前重新约定)

16.不当行为

拒绝进行一局比赛,或其言行依照裁判的判断有故意或持续的不妥,包括持续浪费时间且被依照本章第18条所警告或者有非绅士的举动,裁判应警告他如不改善此举的话将被判输掉该场比赛。

17.对违背体育精神行为的处罚

比赛规则和通则中对于违背体育精神行为的处罚给组委会适当的自由量裁的处理空间。判罚的依据可以考虑以下这些方面:选手之前的行为表现、事先的警告、行为的严重性以及赛前运动员会议上是否强调等。此外,比赛的级别也可以作为考虑因素,因为一名优秀的运动员除了具有高超的球技之外,得体的言行也是必备的素质。

18.申诉规则

如果选手有需要裁定的事宜,首先应与裁判沟通,裁判会作出最恰当的判定。如果选手对裁决有异议,可以向裁判长随后是赛事组委会进行申诉。在正规比赛中,赛事总监(组委会)的裁决是有最终决定性的判定。申诉者在每次申诉之前需要交纳申诉费,如果申诉失败申诉费不被退还,申诉费的具体数额需在赛事秩序册或者赛前运动员会议上明确。同一名选手就相同问题只能提出一次申诉,如果他就同一个问题第二次提出申诉,该举动将会被视为违背体育精神的行为并受到相应处罚。

第二章比赛规则

1.选手的责任

选手有责任了解所有与比赛相关的规则,条例及赛程等。赛事组委会尽量将相关资讯准确及时的传达给选手,但这依然是选手的主要责任。

2.比赛方式

a)中式八球比赛使用115号目标球及主球。一方选手如选择打17号(全色球)目标球,另一方选手则必须打915号(花色球)目标球。选手先将自己花色的目标球全部击入球袋后,再将8号球合法击入球袋,即赢得该局。

3.器材

a)球台:内沿尺寸2540×1260mm(允许误差+/-9mm),从地面到库边顶部高度为800mm—850mm

b)球杆:不短于101.6cm,制作材料及形状须符合中式八球国际大师赛的标准。

c)球:直径57.15mm(允许误差+/-0.05mm),重量156g-170g

d)置球点:球台纵向中线上距顶库635mm的点。

e)开球线:平行于球台底库,距底库635mm,并与左右两边库相交的直线。

4.摆放球

摆放球目标球摆成三角形,顶角的球置于置球点上,8号球位于三角形的中心,三角形的底边两端分别放置一颗全色球和一颗花色球,其它目标球要尽量使花色和全色尽量分开。

 

双方选手均可检查球摆放是否符合规则,并可要求修正,三角架摆球必须保证前两排的三颗球紧密相贴,后面的球尽量摆紧(此项规定可由赛事组委会在赛前重新约定)。

5.比球

比球是比赛中用来决定开球顺序的第一次击球。比球获胜的选手获得开球选择权。裁判会将两颗球分别放置在开球线后,两名选手在大约同一时间击球并使其接触顶库(靠近置球点一侧的短库)后返回,球停止时更靠近底库(靠近开球线一侧的短库)的一方获得比球胜利。

一次非法比球或不能获得胜利的比球是指,选手击出的球:

a)越过球台纵轴线进入对手区域;

b)未碰顶库;

c)接触顶库超过一次;

d)球入袋或离开台面;

e)触两侧库边或停留在角袋袋口并且已越过底库边线。

如果出现下列情况,选手重新比球:

a)一名选手明显晚于对手击球(一方选手击出的球已经碰触顶库而另一方选手还没有出杆);

b)球静止后裁判无法判断哪一颗球更接近底库;

c)双方都出现非法比球。

6.开球

a)必须大力开球,禁止小力量开球。如裁判认为选手故意小力量开球,第一次警告,第二次判负一局,第三次判负整场比赛以此类推。

b)很明显的小力开球,没有四颗目标球吃库,判故意犯规,判负一局。

c)故意不开球或者故意开球滑杆判故意犯规,判负一局。

d)非故意小力量开球,导致没有四颗目标球碰触库边,对方选手可以选择接受现有台面上所有球的位置,继续击打或者由自己或开球方选手重新开球,此时没有线后自由球。

e)开球时母球应放置在开球线内,可以是线内任意位置。如母球1/2以上越过开球线,第一次提醒,第二次开球后判犯规。

f)开球犯规,对方选手可以选择线后自由球,或重新摆球由自己开球,或重新摆球对方开球。(本条款可由组委会根据赛事特点进行调整选择)

g)开球时8号球入袋,如无犯规发生,则由开球方选择将8号球复位至置球点,继续击打,或者由开球方重新开球;如有犯规发生,则由对方选手选择将8号球复位至置球点,线后自由球,或重新摆球由自己开球,或重新摆球对方开球。

h)开球时非故意滑杆导致母球没有碰触到球堆,对方选手只可以选择自己开球或者开球方重新开球,此时没有线后自由球。

7.重置球

当有必要重新将球放置于台面时,裁判应尽其所能把相关的球放置回它们应该在的位置上。如有障碍球使得该动作无法执行,重置球应该在不碰触其他球的前提下被放置在置球点与顶库之间的纵轴线上,且尽量靠近置球点。如果整条置球点与顶库之间的置球线都被其他球覆盖,重置球应当被放置于尽可能接近置球点的球台纵轴线上。选手必须接受裁判所判断的位置。

8.线后自由球

开球选手犯规时,对手可选择线后自由球击打。此时只能将主球放置在开球线后(主球中心线位于开球线后),且不能直接击打开球线后的目标球,但选手可先将主球击过开球线,再使主球返回碰触开球线后的目标球。若所有合法目标球都在开球线后,此时选手可以要求裁判将最靠近开球线的那颗合法目标球重置于置球点。如果两颗或两颗以上的合法目标球离开球线的距离相等,选手可指定重置哪一颗球。恰好停留在开球线上的目标球是可以被直接击打的。

9.自由击球权

当选手犯规时(开球犯规除外),对手可将主球放置在比赛台面上的任意位置向任意方向击球,并可以在执行击球动作前继续移动主球。选手可以使用球杆的非皮头部分移动主球,皮头接触母球既为犯规。

10.开放球局(选择球组)

开放球局是指该局比赛中两组球的归属权尚未决定。

10.1 在开球后球局立刻开放,当球局开放时,选手可合法首先击中除8号球以外的任何目标球,但主球若先击中8号球则为犯规。若开球后所有全色球或花色球均入袋,视为球局开放;两名选手只能选择首先击打剩余的一组花色球,直到合法确定花色归属,球局关闭。

10.2 在球局开放时任何不合法入袋的目标球(8号球除外)均不必取出。

10.3 球组的归属权并非决定于开球时,开球时无论进球与否,球局均为开放,球组归属权取决于开球后选手首先合法地击进一组球中的某一颗球,此后球局关闭。

10.4 球局开放时,若主球合法同时击中两颗不同花色的球,并且两颗球或者两种花色的球都有进袋,选手可选择任何花色的球继续击打,无论接下来的击打是否进球,接下来上场的选手只能选择另一组花色的球击打。

11.指球定袋

所有球无需指球定袋,包括8号球、点球。

12.击球

12.1 分球:球局开放时,首个被击打的球,或与首个被击打的球同组的球有球进袋,则分球完成,该类球为选手的后续合法目标球,球局关闭;球局关闭后选手击球,主球最先碰触的球必须是其选定的那类目标球,如其球组的目标球已全部进袋,则应首先击中8号球。

12.2 主球击打到目标球后,若没有目标球入袋,须至少有1颗球碰触库边(含主球)。

12.3 选手击球后,未入袋的目标球和主球必须停留在台面上。如有任何目标球(不包括8号球)停在台面外均被视为合理消失,不再重置于台面。

12.4 击球过程中(包括出杆前后),击球者除杆头以外的身体任何部分(包括服饰、毛发)、器材(包括杆身、架杆、巧克等)均不得碰触台面上的任何球。

12.5 在一次击打过程中,杆头不能碰触主球两次以上(含两次)。违反以上规则的处罚:对方获自由击球权。所有犯规行为必须在下一出杆前做出判决,否则视为未发生任何犯规行为。

12.6 连击: 如果球杆在击球时碰触母球超过一次,即为犯规。如果母球十分接近目标球,杆头接触母球,母球击打到目标球时,皮头还没有离开母球,该击球即为犯规。如果母球十分接近目标球,而选手出杆仅仅轻轻擦到了目标球,该击球即被假定为未触犯之前所提及的犯规。

12.7 推杆:出杆时不得延长杆头以增加与母球的接触距离而形成显而易见的推杆,否则为犯规。换言之,杆头作用于母球的动作应该是瞬间的,而非一小段时间的

12.8 击球过程中,无论主球还是目标球滚到案梆上面,如没有碰触任何物体回到台面上,视为合法击球。但如碰触任何物体再回到台面,或者该球停留在案梆上,视为非法击球。

12.9 选手受让球时,应提醒裁判员并由裁判员处理掉受让的目标球后继续击球。如果选手在裁判员未处理掉受让的目标球前继续击打,即为犯规。

13.同时击中

如主球在一瞬间几乎同时引发一颗合法目标球和一颗非法目标球移动,如果难以判断先击中哪颗球时,该情况被假设为合法目标球先被击中。

14.球自行移动

一颗球在看上去似乎已经静止后可能出现自行移动,这可能是因为球或球台有微小的缺陷,选手不会因球自行移动而受到任何处罚。在比赛中这被视为正常情况,除非该情况导致了球入袋,出现该情况后自行移动入袋的球需要被尽可能放回原位。如果选手的一次击球过程中有球因自行移动而入袋,并且该入袋现象影响到这次击球的结果,裁判应复原台面并让选手重新击球。若球在滑向袋口时停留在袋口几乎静止或已经静止,但是在3秒钟之内又自行落入袋中,该进球为有效进球。

15.贴球

15.1 主球与台面上某合法目标球相贴时,选手出杆方向没有限制,若击打并没有使得该目标球直接移动,则不算作此刻该目标球已经被击中,若使得该目标球直接移动,则不算作连击,但击打动作必须明显,如出杆形成显而易见的推杆既为犯规。

15.2 目标球与库边相贴时,该目标球被撞击前,如球局没有完成过合法撞库,则该目标球被撞击后须离开库边后再次碰触库边或有其他球(包括主球)碰库边或有球入袋。违反以上规则的处罚:对方获自由击球权。

16.跳球

16.1 选手可击打主球跳跃过其它目标球,且合法击中自己球组的目标球。

16.2 跳球时,击球者只能用杆头击打主球球面1/2以上的区域。

违反以上规则的处罚:对方获自由击球权。

16.3 如击球者击打母球二分之一以下区域,由于滑杆或其他原因导致母球跳起,如越过障碍球视为非法跳球,未越过障碍球并合法击打到本组目标球,则视为合法击球。

17.犯规

如果一名选手出现一次犯规,他的对手获得自由击球权。以下为比赛中的一般犯规:

(a)主球入袋或离开球台;
(b)主球先接触非法目标球;
(c)台面上有球尚未完全静止时击球;
(d)选手击球瞬间双脚同时离地;
(e)目标球停在台面外;
(f)非法碰触球;
(g)连击;
(h)推杆;
(i)开球线后的非法击打;
(j)单手击球;
(k)放置球杆加长把、架杆等辅助设备在台面上击球
(l)手机等移动设备发出声响,第一次判犯规,第二次判负一局

18.故意犯规

故意犯规被视为是违反体育精神的行为。一场比赛中选手故意犯规,第一次判负一局,第二次判负整场比赛。

19.球组混淆

当球局关闭后,如果一名选手错误地击打对方球组中的球,该犯规必须在他进行下一次击打前被宣判。当任一选手或裁判意识到球组已被双方错误地交换击打时,该局即刻停止并由原开球选手重新开球。

20.输局

选手如果违反以下规定则输掉该局:

(a)击进8号球同时犯规(开球时除外);
(b) 选手将本组最后一颗目标球击打入袋的同时击进8号球;
(c)将8号球击打停留在台面外;
(d)选手还未将本方目标球全部击进球袋前就将8号球击进袋。
(e)8号球停留在台面上,只有犯规没有输局,8号球停留在台面外一定输局。

21.僵局

如果裁判判断发生僵局或可能发生僵局时,他应提议选手重新开球。但如果有选手拒绝,裁判将允许比赛继续一段时间,一般而言,裁判会让双方再各出三杆或依其判断而另作决定。此后如僵持局面仍未被打开,裁判将宣布僵局并摆球重新开始此局比赛,同时:

(a)由原开球选手重新开球;
(b)原击球顺序不改变。

22.非选手干扰

比赛过程中如果有非选手干扰发生并且影响到某次击球结果,裁判应将所有相关的球放置回原来的位置,由该选手重新击球。如果这次干扰对击球结果没有造成影响,裁判仅需重新放置受到干扰的球,而比赛继续进行。如果球已无法被放置回原来的位置,此局即判为僵局。

23.弃权与认输

对于一局或一场比赛,选手禁止为对手免球,禁止弃权。该行为被视为违背体育精神的行为。

24.违背体育精神的行为

通常来说对违背体育精神行为的罚则裁判可通过他对选手犯规行为的判断而进行调整。这些罚则可以是一次警告,一次标准犯规的罚则,输掉该局、轮或比赛,取消比赛资格或可能取消名次,奖章,奖金和排名积分等。总之,对于违背体育精神的行为,裁判应当作出合乎比赛精神的判罚。违背体育精神的行为是指任何蓄意玷污体育精神,破坏或改变公平竞赛原则的行为。这包括:

(a)干扰对手;
(b)未以击球方式而随便移动球的位置;
(c)故意打出滑杆;
(d)在裁判宣判一次犯规或宣判比赛延时后继续击球;
(e)在比赛期间练球;
(f)在球台上做记号;
(g)故意推迟比赛;
(h)不恰当地使用器材;
(i)为对手免球
(j)不当言行(说脏话,敲击球桌,摔杆等)

本规则最终解释权属乔氏中式八球大师赛组委会

该版本规则参考了WPA美式八球、九球、十球规则以及CBSA中式台球规则草案,征求了部分职业运动员、半职业运动员、球房代表、裁判员代表及社会各界广大台球爱好者的意见。修缮规则的目的是为了更好地推动中式八球运动的发展,提高中式八球赛事的观赏性、流畅性、公平性、竞技性,使这项运动更快的走向世界。我们会不断地随着这项运动的发展逐渐完善规则。希望能够得到大家的建议、理解与支持!

乔氏中式八球大师赛组委会
2025年3月7日