Rules of Chinese Pool (Revised at January 2017)

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Rules of Chinese Pool 中式台球競賽總則 (Revised at January 2017 / 2017 年 1 月修訂)

Any item in these rules is an integral part of game rule and is applicable to both formal and informal events. The actual Rules of Play may not be altered, unless a specific waiver is issued by CBSA for the individual event. A written explanation of any rules change should be made available at the players’ meeting. For those items need to be regulated for the individual event, such as the number of sets in a match and who breaks after the first rack, the management of an event is entitled to define and enforce them for the event. Throughout these rules, words implying the masculine gender shall equally apply to and include the female gender

First Chapter: The Player

1. Player’s Responsibility

It is the player’s responsibility to be aware of all rules, regulations and schedules applying to competition. While tournament officials will make every reasonable effort to have such information readily available to all players as appropriate, the ultimate responsibility rests with the player.

2. Dress Code

Each player’s attire must always meet the level of the competition and be clean, proper and in good condition. If an athlete is unsure about the legality of his attire, the athlete should approach the tournament director before the match and ask whether the attire is legal. The tournament director has the final say with regards to the legality of attire. In exceptional circumstances, the director may permit a player to compete in violation of the dress code e.g. when airline luggage has been misplaced or when player has medical problems. A player may be disqualified for dress code violation.

If there is no announcement before the event, the following dress code is assumed.


Men may wear a regular collared and sleeved shirt or polo shirt of any color. Shirt or polo shirt must be tucked in. Only dark color dress pants allowed. Denim/blue jeans of any color are forbidden. Shoes must be elegant dress shoes that fit in the outfit. Sneakers and sandals are not allowed. Sports shoes made by leather or leather-like material are allowed but are subject to the tournament director’s discretion.


Women may wear a shirt, an elegant top, a dress, a blouse or a polo shirt. Dress pants may be of any color. Denim/blue jeans of any color are forbidden. Female athletes may wear a skirt. Shoes must be elegant dress shoes that fit in the outfit. Sneakers and sandals are not allowed. Sports shoes made by leather or leather-like material are allowed but are subject to the tournament director’s discretion.

3. Coaching

To keep the consistency of game, it is not permitted for a player to receive advice from a coach during a match. It is up to the tournament management to set additional limits on this. A time out can be used to get coaching help. The coach should not approach the table. If the referee decides that the coach is interfering with or disrupting the match, he may direct the coach to stay away from the match.

4. Acceptance of Equipment

After the tournament or a particular match has been started, the player has no right to question the quality or legality of any equipment provided by the Tournament Organizer; any protests must be made beforehand.

5. Player’s Use of Equipment

The equipment must meet existing CBSA equipment specifications. In general, players are not permitted to introduce novel equipment into the game. The following uses, among others, are considered normal. If the player is uncertain about a particular use of equipment, he should discuss it with the tournament management prior to the start of play. The equipment must be used only for the purpose or in the manner that the equipment was intended.

5.1 Cue stick

The player is permitted to switch between cue sticks during the match, such as break, jump and normal cues. He may use either a built-in extender or an add-on extender to increase the length of the stick.

5.2 Chalk

The player may apply chalk to his tip to prevent miscues, and may use his own chalk, provided its color is compatible with the baize.

5.3 Mechanical Bridges

The player may use two mechanical bridges to support the cue stick during the shot. He is responsible for such way of using two bridges and will be penalized for any foul incurred. He may use his own bridge if it is similar to standard bridges.

5.4 Gloves

The player may use gloves to improve the grip and/or bridge hand function.

5.5 Powder

A player is allowed to use powder in a reasonable amount as determined by the referee.

6. Late Start

Players must be at the table and ready to play their assigned match at the appointed match time. If a player is late for his appointed match time, he will be penalized according to the way agreed before the event. If both players are late, they will be penalized individually according to their degrees of violation. A stricter penalty may be imposed for repeat offenders.

7. Unsportsmanlike Conduct

Unsportsmanlike conduct is any intentional behavior that brings disrepute to the sport or which disrupts or changes the game to the extent that it cannot be played fairly. It includes but not limited to distracting the opponent; changing the position of the balls in play other than a shot; continuing to play after a foul has been called or play has been suspended; practicing during a match; marking the table; delay of the game; using equipment inappropriately; behaving ungentlemanly;

Referees and other officials have considerable latitude in penalizing unsportsmanlike conduct. Several factors should be considered in such decisions, including previous conduct, previous warnings, how serious the offense is, and information that the players may have been given at the Players’ Meeting at the start of the tournament. In addition, the level of competition may be considered. Among the possible penalties for unsportsmanlike conduct are a warning; a standard-foul penalty; loss of a rack, set or match; ejection from the competition possibly with forfeiture of all prizes, trophies and standings points. In short, for unsportsmanlike conduct referee should impose a penalty depending on the competition spirit.

8. Protest Ruling

If a player needs a decision to be taken, the first person to be contacted is the referee. The referee will form his decision by all means that seem suitable to him. If the player wants to protest against that ruling, he may contact the head referee and after that the tournament director. In any regular tournament, the tournament director’s decision is binding and final. A deposit from the protestor is required for such an appeal and it will be forfeited in case of an adverse final decision. The amount of deposit will be stated on program book or clarified on the player’s meeting before event.

A player is allowed to ask for a reconsideration of a factual decision by the referee only one time. If he asks for reconsideration of the same matter a second time, it will be treated as unsportsmanlike conduct.


Second Chapter: The Referee

1. The referee shall

1.1 be the sole judge of the match and determine all matters of fact relating to the rules, call fouls and other action;
1.2 be responsible for the proper conduct of the game under these rules;
1.3 make precise judgment according to the objective fact and clearly convey it to both players;
1.4 answer player’s inquiries regarding objective data and game rules;
1.5 suspend play when conditions do not permit fair play, also when a call or ruling is being disputed;
1.6 be free to make a decision in the interests of fair play for any situation not covered adequately by these rules;
1.7 tell player the colour or the number of a ball if requested;
1.8 clean any ball upon reasonable request;
1.9 may assist the player by getting and replacing the ancillary equipment like mechanical bridge.

2. The referee shall not

2.1 answer any question not authorized in these rules;
2.2 give any indication that a player is about to make a foul;
2.3 give any advice or opinion on points affecting play;

3. If the referee has failed to notice any incident, he may at his discretion take the evidence of the marker or other officials or spectators best placed for the observation to assist his decision.

4. Racking of Balls
In general, magic sheets or triangle racks are used to rack the ball. All object balls are placed to their position by the help of magic sheet or triangle. The type of racking equipment used in a tournament or event is designated by organizing committee. It is the referee’s duty to rack the balls. If not specified otherwise by organizer of event, the players shall not rack the balls.

5. Calling Frozen Balls
The referee should be careful to inspect and announce the status of any object ball that might be frozen to a cushion and the cue ball when it might be frozen to a ball. The seated player may remind the referee that such a call is necessary. The shooter must allow time for such a determination to be asked for and made, and may ask for the call himself.

6. Restoring a Position
In any case a position of balls needs to be amended or repositioned it is solely the referee’s duty and responsibility to perform this task. He may form his opinion by any means he considers appropriate at the time. He may consult one or both players on that, however, the particular player’s opinion is not binding and his judgment can be amended. Each involved player has the right to dispute the referee’s judgment just once, but after that it is the referee’s discretion to restore the ball or balls.

7. Outside Interference
The referee should ensure that interference is prevented, for example by a spectator or a player on an adjacent table, and may suspend play as needed. Interference may be physical or verbal. No player shall be penalized for the foul caused by outside interference.

When outside interference occurs during a shot that has an effect on the outcome of that shot, the referee will restore the balls to the positions they had before the shot, and the shot will be replayed. If the interference had no effect on the shot, the referee will restore the disturbed balls and play will continue. If the balls cannot be restored to their original positions, the situation is handled like a stalemate.

8. Act of God
It may be that something unforeseen under these rules will occur during a match. In such a case, the referee will decide how to proceed in a fair manner. For example, it may be necessary to move a rack in progress to a different table, in which case a stalemate may be declared if a position cannot be transferred.

9. Playing with an “Area” Referee
It may be that a tournament is being played with “area” referees who are each responsible for several tables and there is no referee constantly at each table. In this case, the players are still expected to observe all the rules of the game. The recommended way to conduct play in this situation is as follows.

The non-shooting player will perform all of the duties of the referee. If, prior to a particular shot, the shooting player feels that his opponent will not be able to properly judge the shot, he should ask the area referee to watch the shot. The non-shooting player may also ask for such attention if he feels that he is unable or is unwilling to rule on the shot. Either player has the power to suspend play until he is satisfied with the way the match is being refereed.

If a dispute arises between two players in an un-refereed match, and the area referee is asked to make a decision without having seen the cause of the dispute, he should be careful to understand the situation as completely as possible. This might include asking trusted witnesses, reviewing video playback, or reenacting the shot. If the area referee is asked to determine whether a foul occurred and there is no evidence of the foul except the claim of one player while the other player claims that there was no foul, then it is assumed that no foul occurred.


Third Chapter: Rules of Play

1. Mode of Play
Chinese pool is played with fifteen numbered object balls and the cue ball. If one player chooses the “solid” group (number one through seven) then the opponent is assigned the “stripe” group (number nine through fifteen), and vice versa. The shooter’s group of seven balls must all be off the table before he attempts to pocket the eight ball to win the rack.

NO shot (including the shooting of the 8 ball) is required to be called in Chinese Pool.

2. Equipment

2.1 Table
The playing area within the cushion faces shall measure 2540 x 1270mm with a tolerance on both dimensions of +/-9mm. The height of table from the floor to the top of the cushion rail shall be from 800mm to 850mm.

2.2 Cue
A cue shall be not less than 1016mm in length with shape and form must be of a design approved by CBSA.

2.3 Ball
The ball shall each have a diameter of 57.15mm with a tolerance of +/-0.05mm. They shall be of equal weight from 156g to 170g.

2.4 The Spot
On the center longitudinal line, 635mm from a point perpendicularly below the face of the top cushion.

2.5 Head String
A straight line drawn 635mm from the face of bottom cushion and parallel to it, both sides meet the 2 side cushions.

2.6 Area behind the head string
The area between the bottom cushion and the head string.

3. Ball Racking
The fifteen object balls are racked as tightly as possible in a triangle, with the apex ball on the spot and the eight ball as the first ball that is directly below the apex ball. One from each group of seven will be on the two lower corners of the triangle. The other balls are placed in the triangle without purposeful or intentional pattern.

Both players are entitled to check if the racking is conforming to the rule and ask the referee to rectify.

4. Lagging
The lag is the first shot of the match and determines order of play. The player who wins the lag chooses who will shoot first.

The referee will place a ball on each side of the table behind the head string and near the head string. The players will shoot at about the same time to make each ball contact the top cushion (the short cushion near the spot) with the goal of returning the ball closer to the bottom cushion (the short cushion near the head string) than the opponent.

A lag shot is bad and cannot win if the shooter’s ball:
(a) comes into opponent’s half;
(b) doesn’t contact the top cushion or contact the top cushion more than once;
(c) is pocketed or driven off the table;
(d) touches the side cushion;
(e) rests within the corner pocket and pass the nose of bottom cushion.

The players will lag again if:
(a) a player’s ball is struck after the other ball has touched the top cushion;
(b) the referee cannot determine which ball has stopped closer to the bottom cushion;
(c) both lags are bad.

5. Break Shot

5.1 Legal Break
The cue ball begins in hand behind the head string. Cue ball is not required to hit any particular object ball first. If the breaker pockets a ball and does not foul, he continues at the table, and the table remains open. If no object ball is pocketed, at least four object balls must be driven to one or more rails or the shot results in an illegal break.

5.2 If it’s an illegal beak as described in 5.1, the opponent has the option of:
(a) re-racking and breaking; or
(b) re-racking and letting the offending player to break again; In this case, the offender shall be warned by the referee that the second time illegal break in this rack will result in the rack being awarded to his opponent; or
(c) accepting the table in position and shooting with cue ball in hand.

5.3 If any ball is driven off the table by the break shot, it’s a foul and the incoming player continues the play with cue ball in hand behind the head string. When the shooter has the cue ball in hand behind the head string and all the legal object balls are behind the head string, he may request the legal object ball nearest the head string to be spotted. If two or more balls are equal distance from the head string, the shooter may designate which of the equidistant balls is to be spotted. An object ball that rests exactly on the head string is playable.

5.4 If the eight ball is pocketed by the break shot, it shall be re-spotted; the breaker continues the play. If the eight ball is pocketed by the break shot with any other foul occurs, it shall be re-spotted, the opponent has the option of:
(a) accepting the table in position and continuing the play; or
(b) taking cue ball in hand behind the head string.

5.5 If any other foul occurs during the break shot, the incoming player continues the play with cue ball in hand behind the head string.

6. Subsequent Break Shot
For deciding who will break in racks after the first, the tournament management has the right to choose an appropriate procedure. For example, the winner may break, or the players break alternatively.

7. Open Table/Choosing Groups

7.1 The table is said to be “open” before the groups are determined.
7.2 The table is open after the break shot. When the table is “open”, if player first hit the solid ball but ONLY stripe ball pocketed, or vice versa, play passes to the other player, and the table remains “open”.
7.3 When the table is “open”, any object ball may be struck first except the eight ball. It’s a foul to hit the eight ball first when the table is “open”.
7.4 When the table is “open”, any object ball not legally pocketed remains off the table.
7.5 The table remains open after the open break, no matter how many object balls are pocketed by the breaker. The groups can only be decided when player legally pocketed the object ball after the break shot.

8. Wrong Group
If the groups have been determined and the player mistakenly shoots at a ball of the opponent’s group, the foul must be called before he takes his next shot. Upon recognition by either player or the referee that the groups have been reversed, the rack will be halted and will be replayed with the original player executing the break shot.

9. Shot
9.1 After the shot, the first object ball struck must be the ball belongs to his group when table is closed, or be the eight ball when his group balls are all cleared from the table.

9.2 If no ball is pocketed on a shot, the cue ball must contact an object ball, and after that contact at least one ball (cue ball or any object ball) must be driven to a rail.

9.3 A ball is considered driven off the table if it comes to rest other than on the playing surface but is not pocketed. Any object ball be driven off won’t be put back to the table in this rack. It is a foul to drive any ball off the table.

9.4 During the shot (before and after the stroke), the striker should not touch any ball on the table by any object, except for the cue tip when making a normal tip-to-ball forward stroke.

9.5 If the cue-tip contacts the cue ball more than once on a shot, the shot is a foul.

10. Split Hits
If the cue ball strikes a legal object ball and a non-legal object ball at approximately the same instant, and it cannot be determined which ball was hit first, it will be assumed that the legal target was struck first.

11. Shot Clock
Before the tournament, the organizing committee should clearly specify the length of shot clock, and the length and frequency of extension on a rack or a match basis. There will be an official timekeeper (the referee or other official) or specialized time-keeping device for the duration of the match. Normally there will be a warning when 10 seconds remain. The shot clock will be started when all balls come to rest, including spinning balls, or when the previous player leaves the table. The shot clock will end when the cue tip strikes the cue ball to initiate a stroke or when the player calls extension. If a player runs out of time, it will be a foul.

12. Remaining in Player’s Chair
The non-shooting player should remain in his designated chair while his opponent is at the table. Should a player need to leave the playing area during matches (including intervals between racks), he must request and receive permission from the referee. Should a player leave the playing area without the permission of the referee, it will be treated like unsportsmanlike conduct.

13. Touching Ball/Frozen Ball
13.1 If the cue ball is touching an object ball at the start of shot, it is legal to shoot towards or partly into the ball. The touched object ball must move after the shot and the action of strike should be obvious.

13.2 A ball touching the rail at the start of a shot (said to be “frozen” to the rail) is NOT considered driven to that rail unless it leaves the rail and return. For a legal shot in such condition, please refer to 9.2.

If any rule above is infringed, the opponent player will be awarded playing from the cue ball in hand.

14. Jump Shot
14.1 A jump shot is one in which the cue ball is made to go over an intervening obstacle such as an object ball or part of the cushion to hit the legal object ball.

14.2 Only the top half of the cue ball can be hit by cue tip when playing a legal jump shot.

If the jump shot is illegal, the opponent player will be awarded playing from the cue ball in hand.

15. Driven to a Rail
A ball is said to be driven to a rail if it is not touching that rail and then touches that rail. A ball touching a rail at the start of a shot (said to be “frozen” to the rail) is not considered driven to that rail unless it leaves the rail and returns. A ball that is pocketed or driven off the table is also considered to have been driven to a rail. A ball is assumed not to be frozen to any rail unless it is declared frozen by the referee, the shooter, or the opponent.

16. Ball Pocketed
16.1 A ball near the brink of a pocket partly supported by another ball is considered pocketed if removal of the supporting ball would cause the ball to fall into the pocket.

16.2 An object ball that rebounds from a pocket back onto the playing surface is not a pocketed ball.

16.3 If the cue ball contacts an already pocketed ball, the cue ball will be considered pocketed whether it rebounds from the pocket or not.

17. Clearing Pocket
17.1 The referee will remove pocketed object balls from full or nearly full pockets, but it is the shooter’s responsibility to see that this duty is performed. Although the task of clearing pockets of balls lies within the referee’s description of duties, the ultimate responsibility for any occurrence of fouls as a result of such misadministration always rests with the shooter.

17.2 If the referee is absent, for example in the case of an area referee, the shooter may perform this duty himself, providing he makes his intention clear and obvious to the opponent.

18. Spotting Balls
If it is necessary to put back the ball, the referee shall make best endeavor to put the ball to the place where it should be placed. If there is any interfering ball, ball should be placed on the long axis of the table as close as possible to the spot, between the spot and the top cushion, without moving any interfering ball. If other balls block the long axis between the spot and top cushion at all, the ball is spotted below the spot, on the long axis, and as close as possible to the spot. The player must accept the referee’s decision.

19. Driven off the Table
19.1 A ball is considered driven off the table if it comes to rest other than on the playing surface but is not pocketed.

19.2 A ball is also considered driven off the table if it would have been driven off the table except for striking an object such as a light fixture, piece of chalk or a player which causes it to return to the table.

19.3 A ball that contacts the top of the rail is not considered to have been driven off the table if it returns to the playing surface or enters a pocket.

20. Balls Settling
A ball may settle slightly after it appears to have stopped, possibly due to slight imperfections in the ball or the table. Unless this causes a ball to fall into a pocket, it is considered a normal hazard of play, and the ball will not be moved back. If a ball falls into a pocket as the result of such settling, it is restored as closely as possible to its original position. If a settling ball falls into a pocket during or just prior to a shot, and this has an effect on the shot, the referee will restore the position and the shot will be replayed. The shooter is not penalized for shooting while a ball is settling.

21. Fouls
If the shooter commits a foul, the opponent player will be awarded playing from the cue ball in hand.

The following are standard fouls:
(a) Cue ball scratches or off the table;
(b) Wrong ball first;
(c) Play when there is any ball on the table still moving or spinning;
(d) No foot on the floor;
(e) Ball driven off the table;
(f) Touched ball;
(g) Double hit;
(h) Push shot;

If a foul is not called before the next shot begins, the foul is assumed not to have happened.

22. Cue Ball in Hand
When the cue ball is in hand, the shooter may place the cue ball anywhere on the playing surface and may continue to move the cue ball until he executes a shot. Players may use any part of the cue stick to move the cue ball, including the tip, but not with a forward stroke motion.

23. Shooting the Eight Ball
If any foul occurs or cue ball scratches when shooting at the eight ball, the shooter doesn’t considered losing the rack as long as the eight ball is NOT pocketed or NOT driven off the table, the opponent has the cue ball in hand and continue.

24. Concession
Player may only concede during his inning. A concession can be made for the rack or for the match. The opponent has the right to accept or refuse the concession, which becomes null and void if the opponent chooses to play on.

25. Time Out
25.1 Unless specified otherwise by the tournament organizer, each player is allowed to take one time out of five minutes during matches played over 9 racks. To exercise the right to a time out the player must:
(a) inform the referee of his intention and;
(b) make sure the referee is aware of the fact and marks it on the score sheet and;
(c) make sure the referee marks the table for suspended play.

25.2 If a player involves himself in an action other than standard match-playing activities and leaves the playing area without the permission from the referee, he will be considered exercising his time out and no further time out will be allowed.

25.3 The player taking the time out should remember that his actions must be within the spirit of the game and if he acts otherwise, he is subject to a penalty under the Unsportsmanlike Conduct.

25.4 Time out is taken between racks (except in special circumstances). If a player is suffering from a medical condition, the tournament director may choose to adjust the number and the length of time outs.

25.5 The referee will suspend the play promptly when conditions do not permit fair play, until such conditions disappears. If this happened during one rack, referee has to keep the balls on the table intact. The play will resumes with the previous order maintained. If the table condition cannot be maintained due to objective reasons, referee or the organizer shall inform the player and nullify this rack, a new rack will be played when everything is ready. The same player shall again make the break shot.

26. Stalemate
If the referee thinks a position of stalemate exists, or is being approached, he shall offer the players the immediate option of re-starting the rack. If any player objects, the referee shall allow play to continue with the proviso that the situation must change within a stated period, usually after three more strokes to each side but at the referee’s discretion. If the situation remains basically unchanged after the stated period has expired, the referee shall re-rack all balls as for the start of a rack. And:
(a) The original breaker of the rack will break again;
(b) The same established order of play been maintained.

27. Losing the Rack

The shooter loses the rack if:
(a) he fouls when pocketing the eight ball (except for the break shot);
(b) the last ball of his group and the eight ball are pocketed in the same shot.
(c) he drives the eight ball off the table (except for the break shot);
(d) he pockets the eight ball before his group is cleared.
(e) The shooter shall, to the best of his ability, endeavour to hit the legal object ball. If the referee considers that this rule is infringed, he shall call foul and warn the shooter that same foul again in this rack will result in the rack being awarded to his opponent.


中式台球競賽總則 (2017 年 1 月修訂)



一、 球員守則
1. 球員的責任 球員有責任了解所有與比賽相關的規則,條例及賽程等。賽會官員盡量將相關資訊準確及時的傳達給球員,但最終依然是球員的責任。

2. 球員服裝要求 每位球員的服裝必須符合比賽要求並且幹凈整潔。如果球員不確定自己的服裝是否符合要求,可以在賽前向賽事總監確認。賽事總監對服裝要求有最終決定權。特殊情況時,賽事總監可以允許服裝不符合要求的球員參加比賽,例如航班托運行李遺失、球員特殊身體狀況 等情況。球員可能會因為服裝未達要求而被取消比賽資格。

男球員必須穿著任何顏色的有領子、袖子的襯衫或者 T 恤衫 (POLO 衫),上衣必須束在褲子里,褲子的顏色為深色,要註意的是不允許穿著任何牛仔褲或者牛仔面料的褲子。 鞋子必須是正規而且與全身裝束匹配的款式,不允許穿著運動鞋或涼鞋。在賽事總監允許的 情況下球員可以穿著皮質或者仿皮材質的運動鞋。

女球員的上裝可以是襯衫、休閑襯衫、有領 T 恤衫(POLO 衫)或者其他款式優雅、 莊重的女士上裝。對褲裝顏色不限,不允許穿著任何牛仔褲或者牛仔面料的褲子,女球員可 以穿著裙子參加比賽。鞋子必須是正規而且與全身裝束匹配的款式,不允許穿著運動鞋或涼 鞋。在賽事總監允許的情況下球員可以穿著皮質或者仿皮材質的運動鞋。

3. 教練指導 在比賽局間不允許球員接受教練的指導,因為這將影響比賽的連貫性。裁判和賽事組委會有權對此設定附加限制。球員有權請求暫停以向教練獲取幫助,但教練不得接近比賽臺面。 如果裁判認為一名教練干擾或影響了比賽,可責令該教練遠離比賽球台。

4. 對比賽器材的默認接受 在一次巡迴賽或一次單獨比賽開始後,球員無權對賽事主辦單位所提供器材的質量及權威性提出置疑。相關抗議必須在比賽正式開始前提出。

5. 球員對器材的使用 球員使用的器材必須符合中國台球協會對器材的規定。通常來說,球員們不可以在比賽中使用其他新式器材。以下提及的器材是合法的。如果一名球員對自己使用器材的某一特殊 用途有疑問,應當在比賽開始前詢問賽事組委會並得到明確答複。器材必須按其本身設計目 的進行使用,不得改變其他用途。

5.1 球桿:
允許球員在比賽期間調換球桿,例如開球桿,跳桿及擊打桿。球員可以使用內置或外接 的延長器來增加球桿的長度。
5.2 巧粉:
球員可以在桿頭上擦巧粉以防止滑桿,並且可以自帶巧粉,但巧粉的顏色須與台尼顏色 匹配。
5.3 架桿:
球員在擊球時可以使用兩種架桿來支撐球桿,由這兩種架桿結構所產生的後果由球員自 己負責。球員可以使用自己的架桿,但該架桿式樣必須與正常架桿相似並得到當值裁判認可。
5.4 手套: 球員可以使用幫助握桿或手架的手套。
5.5 滑石粉: 在裁判認為合理用量的情況下允許球員使用滑石粉。

6. 遲到球員必須在規定的比賽時間內到達球台並準備開始比賽。如果一名球員在規定時間未出現,則依照賽前約定的處罰辦法處罰。如果兩名球員均遲到,則根據各自情況分別給予相應 處罰。對於反複遲到的球員,賽會可採用更嚴格的處罰辦法。

7. 違背體育精神的行為 違背體育精神的行為是指任何蓄意玷汙體育精神,破壞或改變公平競賽原則的行為。包括但不限於: 干擾對手、以擊球以外的方式改變局中球的位置、在宣判一次犯規或本人擊球 權停止後繼續擊球、在比賽期間練球、在球台上做記號、故意拖延比賽、使用不恰當的器材、 有非紳士的舉動等。

對於違背體育精神行為的處罰給裁判和賽事官員留有比較寬泛和靈活的處理空間。判罰 的依據可以考慮以下這些方面:球員之前的行為表現、事先的警告、行為的嚴重性以及賽前 球員會議上是否強調等。此外,比賽的級別也可以作為考慮因素。這些罰則可以是一次警告, 一次標準犯規的罰則,輸掉該局、輪或比賽,取消比賽資格或可能取消名次,獎章,獎金和 排名積分等。總之,對於違背體育精神的行為,裁判應當作出合乎比賽精神的判罰。

8. 申訴如果球員有需要裁定的事宜,首先應與裁判溝通,裁判會作出最恰當的判定。如果球員對裁決有異議,可以向裁判長隨後是賽事總監進行申訴。在正規比賽中,賽事總監的裁決是 有最終決定性的裁決。申訴者在每次申訴之前需要交納申訴費,如果申訴失敗申訴費不被退 還,申訴費的具體數額需在賽事秩序冊或者賽前球員會議上明確。一名球員就相同問題只能提出一次申訴,如果他就同一個問題第二次提出申訴,該舉動將會被視為違背體育精神的行為並受到相應處罰。

二、 裁判守則
1. 裁判應:
1.1 是一場比賽的唯一裁決者,對比賽中所發生的一切作出判決;
1.2 負責執行比賽規則並維持比賽順利進行;
1.3 根據規則依據事實作出準確判定,並清晰明確地告知雙方球員;
1.4 回答球員提出的有關客觀事實以及與比賽規則相關的問題;
1.5 在有違公平競賽原則時,裁判有權推遲比賽進程,這種權力同樣適用於出現爭議時;
1.6 如果規則沒有涵蓋比賽過程中出現的特殊情況,裁判可以在公平競賽原則下對該狀況作出判決;
1.7 如果被要求,可以告知擊球球員目標球的顏色或號碼;
1.8 在合理要求下清潔任何臺面上的球;
1.9 協助球員拿出或放回架桿等輔助設備。

2. 裁判不應:
2.1 回答任何與規則無關的問題;
2.2 提示擊球球員該次擊球可能會出現的犯規; 2.3 提供足以影響賽事的建議和見解;

3. 如果裁判沒能註意到某爭議情況,他可以參考在場的記分員,其他賽事工作人員或看 臺中所處最佳位置觀眾的意見後作出裁決。

4. 球的擺放 比賽中的擺球普遍使用擺球紙或三角框擺球器。當球局開始,擺球紙或三角框放在置球區,所有的球被放置在擺球紙或三角框的框內然後被擺放在置球區。使用擺球紙擺球與使用 三角框擺球的優勢是保證快速、緊貼的將球擺放好。比賽使用何種器材擺球由賽事組委會決 定。擺球是裁判的職責,球員不能自行擺球,除非賽事組委會有明確要求。

5. 對貼球及貼庫球的宣告 裁判應在目標球可能貼庫或貼主球的情況下認真觀察並作出宣告,球員可以在必要情況下提醒裁判對此類情況作出宣告。球員必須給予裁判充足的時間作出判定。

6. 重新擺放/複原球的位置 在任何情況下當一顆球需要重新被擺放或複原位時,唯一有權執行該工作的是裁判。裁判可以根據當時自己的判斷來執行該規則,也可以詢問雙方球員,任一球員所提出未有爭議 的建議可以被采納,但球員的建議不能影響裁判的最終判斷。任一球員可對裁判的判斷提出 一次異議,但在這之後,一次或多次的重新擺放或複原位置將由裁判最終判定。

7. 防止外界干擾裁判應避免比賽受外界的到干擾,例如來自鄰桌球員或觀眾的干擾,以及來自肢體或語言等方面的幹擾,如有必要比賽可因此暫停比賽。由於外界干擾導致球員出現犯規,該球員 無需負責。
比賽過程中如果有外部干擾現象發生並且影響到某次擊球結果,裁判應將所有相關的球 放回原來的位置,由該球員重新擊球。如果這次幹擾對擊球結果沒有造成影響,裁判僅需重新放置受到干擾的球而比賽繼續進行比賽。如果球已無法複原,此局重新開始。

8. 不可抗拒因素 比賽中可能會出現規則未列出且無法預料的情況。出現此情況時,裁判會在公平競賽的原則下作出判決,必要時一局比賽可能會被移至另一張球台進行,球的位置無法移動時裁判 可宣布該局比賽重新開始。

9. 區域裁判

“區域裁判” 形式的比賽是指一名裁判同時執裁幾張球台上進行的比賽,而不是單一執裁一場比賽。在這種情況下,球員仍然需要遵守比賽規則。具體建議如下: 非擊球球員將承擔裁判的職責。如果在一個擊打前,擊球球員認為他的對手將無法對他 的這一擊打作出適當判斷,該球員可以讓區域裁判來觀看這一擊打過程。同樣,非擊球球員 也可以在不肯定或不願意作出判斷時尋求相同的幫助。任何一方球員都有權暫停比賽,直到他對比賽的執裁結果表示滿意。 當球員之間出現爭議時,區域裁判需要在盡可能全面了解當時的情況後謹慎地作出判罰,這個過程可以包括詢問其他目擊者、回放比賽錄相以及重新演示之前的擊打過程等。當裁判 被要求裁定是否發生犯規時,如果除了對方球員的質疑外並無其他證據表明發生了犯規,且球員也否認自己有犯規的行為,均視為沒有犯規。

三、 比賽規則
1. 比賽方式
中式台球比賽使用 1 至 15 號目標球及主球。一方球員如選擇打 1 至 7 號(全色球)目標球,另一方球員則必須打 9 至 15 號(花色球)目標球。球員先將自己花色的目標球全部 擊入球袋後,再將 8 號球擊入球袋,即贏得該局。中式台球比賽的每一桿擊球(包括 8 號球) 都無需指球定袋。

2. 器材
2.1 球台:
內沿尺寸 2540×1270mm(允許誤差+/-9mm),從地面到庫邊頂部高度為 800mm—850mm。 球桿:不短於 1016mm,制作材料及形狀須符合中國臺球協會的標準。
2.2 球:
直徑 57.15mm(允許誤差+/-0.05mm),重量 156g-170g。
2.3 置球點:
球臺縱向中線上距頂庫 635mm 的點。
2.4 開球線:
平行於球台底庫,距底庫 635mm ,並與左右兩邊庫相交的直線。
2.5 開球區:

3. 擺放球
目標球擺成三角形,頂角的球置於“置球點”上,8 號球位於三角形的中心,三角形的底邊兩端分別放置一顆全色球和一顆花色球,其它目標球隨意擺放,但必須彼此緊貼。 雙方球員均可檢查球擺放是否符合規則,並可要求修正。

4. 比球
比球是比賽中用來決定開球順序的第一次擊球。比球獲勝的球員獲得開球選擇權。裁判會將兩顆球分別放置在開球線後,兩名球員在大約同一時間擊球並使其接觸頂庫(靠近 置球點一側的短庫)後返回,球停止時更靠近底庫(靠近開球線一側的短庫)的一方獲得比 球勝利。
(a) 越過球台縱軸線進入對手區域;
(b) 未碰頂庫或接觸頂庫超過一次;
(c) 球入袋或離開台面;
(d) 接觸兩側庫邊;
(e) 停留在角袋袋口並且已越過底庫邊線。

(a) 一名球員所擊出的球已經碰到頂庫後,另一名球員才開始擊球;
(b) 球靜止後裁判無法判斷哪一顆球更接近底庫;
(c) 雙方都出現非法比球。

5. 開球
5.1 合法開球: 開球時,開球方將主球置於開球線後出桿,主球可首先碰觸任一目標球,如果有目標球合法入袋,開球方將繼續擊球,球局仍為開放狀態;如開球方沒有合法目標球入袋,擊球後必須至少有四顆目標球碰觸庫邊才為合法開球。
5.2 如果開球後沒有四顆目標球碰觸庫邊即為開球犯規,對手可選擇:
(b)要求原開球球員重新開球;如要求原開球球員重新開球,則裁判應當警告原開 球球員若再次出現四顆球未碰庫,該局判負;

5.3 開球時球飛離台面視為犯規,對手獲得線後自由擊球權,只能將母球置於開球線 後往頂庫方向擊打。當所有合法目標球都在開球線後,此時選手可以要求裁判將 最靠近開球線的那顆合法目標重置於置球點。如果兩顆或兩顆以上的合法目標球 距開球線的距離相等,選手可指定重置哪一顆球到點位。恰好停留在開球線上的 目標球是可以被擊打的。

5.4 合法開球時8號球入袋,裁判需將8號球取出重置於置球點,由原開球球員繼續擊 球。如果8號球入袋並伴有犯規,裁判需將8號球取出重置於置球點,對手可以選擇:

5.5 開球時出現任何其他犯規行為,對手獲得線後自由擊球權。

6. 開球順序 賽事組委會有權決定開球順序。例如,由勝方開球、輪流開球。

7. 開放球局(選擇球組)
7.1 開放球局是指該局比賽中兩組球的歸屬權尚未決定。
7.2 在開球後球局立刻開放,此時球員可先擊打全色球以撞進花色球,反之亦可,但該進球不能使球局關閉,換由對手出桿,球局仍為開放。
7.3 當球局開放時,球員可合法首先擊中除8號球以外的任何目標球,但主球若先擊中8號球則為犯規。
7.4 在球局開放時任何不合法入袋的目標球均不必取出。
7.5 球組的歸屬權並非決定於開球時,開球時無論進球與否,球局均為開放,球組歸屬權取決於開球後球員合法地擊進指定球。

8. 球組混淆 當球組已確定,如果一名球員錯誤地擊打對方球組中的球,該犯規必須在他進行下一次擊打前被宣判。當任一球員或裁判意識到球組已被雙方錯誤地交換擊打時,該局即刻停止並 由原開球球員重新開球。

9. 擊球
9.1 球員擊球後,主球最先碰觸的球必須是其選定的那組目標球,如其球組的目標球已全部進袋,則應首先擊中8號球。
9.2 球員擊球後,若沒有目標球入袋,須至少有1顆球碰觸庫邊(含主球)。
9.3 球員擊球後,未入袋的目標球和主球必須停留在臺面上。如有任何目標球跳離台面均被視為合理消失,不再重置於臺面。
9.4 擊球過程中(包括出桿前後),擊球者除桿頭以外的任何部分均不得碰觸台面上的任何球。
9.5 在一次擊打過程中,桿頭不能碰觸主球兩次以上(含兩次)。

10. 同時擊中 如主球在一瞬間幾乎同時擊中一顆合法目標球和一顆非法目標球並且難以判斷先擊中哪顆球時,該情況被假設為合法目標球先被擊中。

11. 限時擊球 賽前賽事組委會應對每一次擊球的限制時間,單局或單場延時的時間以及次數作出明確規定。比賽中會有一名工作人員(裁判或場外專職人員)或專門的計時設備進行記時,通常 會在剩下 10 秒時作出一次提醒。計時是從臺面上所有球靜止或上一位球員離開球臺範圍開 始,結束於桿頭接觸主球產生一次擊打或球員請求延時。如擊球球員在規定時間內沒有出桿, 將按犯規處理。

12. 非擊球球員 當擊球球員在場上進行比賽時,非擊球球員應停留在其指定座椅區。當球員在比賽期間 (包括局與局之間)需要離開比賽區域,他必須得到裁判的允許。如果在未經裁判允許的情 況下離開比賽區域,此舉將被視為違背體育精神的行為。

13. 貼球
13.1 主球與臺面上要擊打的目標球相貼時,球員擊打主球後,必須使該目標球移動,且出桿方向沒有限制,但擊打動作必須明顯。
13.2 目標球與庫邊相貼時,主球擊打該目標球後,該目標球必須離開庫邊後再次碰觸庫邊或有其他球(包括主球)碰庫邊或有目標球入袋。

14. 跳球
14.1 球員可擊打主球跳躍過其它目標球,且合法擊中自己球組的目標球。
14.2 跳球時,擊球者只能用桿頭擊打主球球面1/2以上的區域。

15. 碰庫: 球碰庫是指一顆球在沒有貼住這條庫的情況下,經過擊打再次接觸到這條庫。一顆球在開始擊球前是貼庫狀態(稱為“貼庫球”)並不代表接觸到了這條庫,除非它離開了再返回 接觸這條庫。一個入袋球或離開台面的球也被認為是已碰庫。一個貼庫球除非被裁判、擊球 手或他的對手宣告為貼庫球,否則假定它未貼庫。

16. 入袋球
16.1 一個球停在球袋邊緣被其它入袋球支撐著,如果取走那個支撐球會使該球落入袋中,該球視為入袋球。
16.2 從球袋中反彈回台面的球不是入袋球。
16.3 如果母球接觸了已入袋的球,無論它是否從袋內反彈回來,母球將被視為已入袋。

17. 清理球袋
17.1 裁判應及時清理已滿或接近滿的球袋中的目標球,但因球入袋後的管理而造成的失誤或犯規,最終責任應歸於擊球手,敦促這一項職責的執行是球員的責任;
17.2 如果裁判不在,例如執行區域裁判的比賽,擊球手可自行執行,但他必須把意圖清楚明確的告訴對手。

18. 重置球 當有必要重新將球重置於台面時,裁判應盡其所能把相關的球放回它們應該在的位置上。
如有障礙球使得該動作無法執行,重置球應該在不碰觸其他球的前提下,被放置在置球點與 頂庫之間的縱軸線上,且盡量靠近置球點。如果整條置球點與頂庫之間的置球線都被其他球 覆蓋,重置球應當被放置於盡可能接近置球點的球台縱軸線上。球員必須接受裁判所判斷的位置。

19. 球離開台面
19.1 指被擊打後的球,在沒有入袋的情況下運行並靜止在臺面以外的地方。
19.2 一個球被擊打後原本會離開台面,但因為打到了台邊的某種物體上,比如照明設備、一個巧粉或球員身上,再反彈回台面,這種情況被認為是離開台面。
19.3 如果被擊打的球,接觸到了球台台邊上面後又回到臺面或進入球袋,不算離開台面球,進入球袋的球有效。

20. 球自行移動 一顆球在看上去似乎已經靜止後可能出現自行移動,這可能是因為球或球台存在微小的缺陷,在比賽中都被視為正常情況,該球也不放回原位。如果該情況導致了球入袋,應將該 球盡可能放回原位。如果球員的一次擊球過程中有球因自行移動而入袋,並且該入袋現象影 響到這次擊球的結果,裁判應複原台面所有位置讓球員重新擊球。球員不會因球自行移動而 受到任何處罰。

21. 犯規
如果一名球員出現一次犯規,他的對手獲得自由擊球權。 以下為比賽中的一般犯規:
(a) 主球入袋或離開球台;
(b) 主球先接觸非法目標球;
(c) 台面上有球尚未完全靜止時擊球;
(d) 球員擊球瞬間雙腳同時離地;
(e) 目標球離開台面;
(f) 非法碰觸球;
(g) 連擊;
(h) 推桿; 所有犯規行為必須在下一出桿前作出判決,否則視為未發生任何犯規行為。

22. 自由擊球權 當球員犯規時,對手可將主球放置在比賽台面上的任意位置向任意方向擊球,並可以在執行擊球動作前繼續移動主球。球員可以使用球桿的任何部分移動主球,包括桿頭,但不得 有向前的擊球動作。

23. 擊打8號球
當球員擊打 8 號球時,只要 8 號球未進袋也沒有跳離台面,即使犯規或主球入袋都不算輸掉該局,此時對手獲得自由擊球權。

24. 棄權: 球員只可以在輪到他擊球時才能提出棄權決定。棄權可以是針對一局比賽也可以是針對一場比賽。對手有權接受或拒絕。如果對手表示繼續比賽,該決定無效。

25. 暫停
25.1 除了賽事組委會另外規定外,每名球員在超過9局的比賽中可請求一次5分鐘的暫 停。球員在使用暫停前必須:
25.2 在正常比賽期間,如果球員有比賽之外的舉止,且未經裁判同意的情況下離開賽台,將被視為已使用過暫停。
25.3 暫停期間球員如有不妥行為舉止,他將被剝奪暫停權力。情節嚴重者將會因違反體育精神而受到處罰。
25.4 球員申請暫停應該在局與局之間,特殊情況除外。如球員因為藥物原因等特殊情況出現不適,賽事總監可調整暫停次數及時間。
25.5 當出現影響比賽公平、順利進行的情況時,裁判需第一時間作出暫停比賽的決定,直到該情況消失為止。如果該情況發生在一局比賽中,裁判必須保證臺面上的球 局保持原狀,直到暫停結束,比賽依照暫停前的擊球順序繼續進行。如客觀原因 造成球局無法被保持原狀,裁判或賽事組委會有權告知球員此局作廢,重新開始 新的一局球比賽,由原開球球員繼續開球。

26. 僵局 如果裁判判斷發生僵局或可能發生僵局時,他應提議球員重新開球。但如果有球員拒絕,裁判將允許比賽繼續一段時間,一般而言,裁判會讓雙方再各出三桿或依其判斷而另作決定。 此後如僵持局面仍未被打開,裁判將宣布僵局並擺球重新開始此局比賽,同時:
(a) 由原開球球員重新開球; (b) 原擊球順序不改變。

27. 輸局 出現以下情況之一的則球員輸掉該局:
(a) 擊進 8 號球同時犯規(開球時除外);
(b) 球員將本組最後一顆目標球擊打入袋的同時擊進 8 號球;
(c) 將 8 號球擊離臺面;
(d) 球員還未將本方目標球全部擊進球袋前就將 8 號球擊進袋;
(e) 球員未盡力擊打合法目標球時,裁判將判犯規並警告,再次出現這種情況則該局判負。

Released by the CBSA